Lormar Class Refinery Station in Star Wars D6 REUP Kanzi Sector | World Anvil
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Lormar Class Refinery Station

Craft: KDY's Lonnar-class Refinery Station   Type: Semi-mobile orbital refinery   Scale: Capital   Length: 2,000 meters   Skill: Space transports: Lormar station   Crew: 5,000, skeleton: 2,500/+15   Crew Skill: Capital ship piloting 3D, capital ship shields 20+2, sensors 3D   Passengers: 1,000   Cargo Capacity: 1 million metric tons   Consumables: 2 years   Cost: 1.5 billion (new), 800 million (used)   Hyperdrive Multiplier: xl0   Hyperdrive Backup: x20   Nav Computer: Yes   Space: 1   Hull: 6D   Shields: 1D   Sensors:   Passive: 30/0D   Scan: 40/ID   Capsule: The Lormar-class refinery station is a mobile (al­though painfully slow) deep space refinery for metal and mineral ores. The station is used when construction of planetary facilities or transportation to existing refineries is deemed too costly. Generally deployed in orbit around a world and largely immobile, the station moves to a new planet maybe three or four times in its career. The raw materials are transported to the station via planetary ore haulers, and the refined goods are shipped on bulk freight­ers or container ships.   Lormar stations are self-contained cities. Some employ­ees have been know to never leave the station until the end of their contract, and a few families have spent years on the station. Closing a Lormar is similar to wiping out an entire community.   (Source: West End Games- Flashpoint Brak Sector)

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