Lormar Class Refinery Station
Craft: KDY's Lonnar-class Refinery Station
Type: Semi-mobile orbital refinery
Scale: Capital
Length: 2,000 meters
Skill: Space transports: Lormar station
Crew: 5,000, skeleton: 2,500/+15
Crew Skill: Capital ship piloting 3D, capital ship shields 20+2, sensors 3D
Passengers: 1,000
Cargo Capacity: 1 million metric tons
Consumables: 2 years
Cost: 1.5 billion (new), 800 million (used)
Hyperdrive Multiplier: xl0
Hyperdrive Backup: x20
Nav Computer: Yes
Space: 1
Hull: 6D
Shields: 1D
Sensors:
Passive: 30/0D
Scan: 40/ID
Capsule: The Lormar-class refinery station is a mobile (although painfully slow) deep space refinery for metal and mineral ores. The station is used when construction of planetary facilities or transportation to existing refineries is deemed too costly. Generally deployed in orbit around a world and largely immobile, the station moves to a new planet maybe three or four times in its career. The raw materials are transported to the station via planetary ore haulers, and the refined goods are shipped on bulk freighters or container ships.
Lormar stations are self-contained cities. Some employees have been know to never leave the station until the end of their contract, and a few families have spent years on the station. Closing a Lormar is similar to wiping out an entire community.
(Source: West End Games- Flashpoint Brak Sector)
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