Skeledroid
Necromechanical minions
A necromantic experiment, fusing the wholesome advancements of science with an unholy abomination of walking bones, skeledroids are semi-mechanical grunts for necromancers. They have hands instead of feet, extremely flexible and extendible limbs, a reinforced ribcage and robotic sensors capable of seeing spirits. The few organic bones used, the hands, skull, ribs, and pelvis, allow a necromancer to give it more power without expending extra energy.
While they are capable of massive damage, they're relatively frail, and don't last long in a direct fight. This makes them good scouts and assassins, but not so good in a direct fight for long.
Basic Information
Anatomy
Additional Information
Uses, Products & Exploitation
Average Intelligence
Perception and Sensory Capabilities
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Skeledroids sound pretty useful and pretty scary too. How common are they in your world? Would you say all necromancers like using these skeledroids? Would people hire necromancers to create them? Would everyone know what they are or is it a secret being? If everyone knows what they are, does the sound of these skeledroids strike fear into common folk's hearts?
I have yet to actually write them, but Necromancers are typically fear or frowned upon because of the whole "tampering with the sacredness of life" thing. Skeledroids are about as rare as Necromancers, and Necros tend to hide in secret.