Hacker's Guild Organization in Star System Epsylon | World Anvil
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Hacker's Guild

There have been hundreds of thieve's guilds in the past, and they never lasted more than 5 years, and that's in the case of the luckier instances. The problem with thieves is that they are only beneficial to themselves, so everyone with property has a vested interest in putting them down. Hackers, on the other hand, are more akin to mercenaries: they work for whoever pays them the most, and are thus still around because you never know when you could use the services of one who can reprogram an entire space station in the span of a day.   The Hacker's Guild is a collection of the best hackers in the entire system, and they have no delusions about their capabilities. The spend their off-hours tinkering with machinery or programming new A.I., often drifting between projects at whim and helping whoever's caught their eye at the time. It is a generally friendly atmosphere between guild-mates, as they are all united by a shared interest in tech and a unified disgust for oppression.   When a job comes in for the hackers, it is usually organize by level of difficulty and posted on the guild's job board, where anyone with a similar level may attempt to take the job for a large percentage of the reward. It is possible, however, to ask for a specific hacker, provided you know that hacker's online usertag. It should be noted that there are some jobs that the guild will not take, which are usually jobs that involve exploiting the masses for profit or aiding a tyrant's regime.   While the hackers are largely amoral, they do have some standards.They are not completely anti-authoritarian, but they have an intense dislike for needless restrictions and exploitation of the lower classes. While they have been known to scam money out of others in the past, they always make sure the target can actually afford it first. It should also be noted that they have a particular disdain for those who flaunt their position, money, and power and use it to make others miserable. No hacker in the guild hates this practice more than their leader, Nobody.   No one is sure who Nobody is, for they keep their identity a complete secret. All that is known is that Nobody is the leader of the Hacker's Guild, possibly the only one who can unify them. Their leadership style varies, but the most common tactic is leading through inspiration and encouraging others to act on their own, rather than by exploiting position. It is believed they chose the name Nobody because of the idea that hackers are all rebels and "nobody can control a hacker." There is another theory that it is meant to aid in intimidation, as described below, in Nobody's speech to famous trillionaire Edward Stevens, who was known to abuse the underclasses and exploit his companies workers.   The following was broadcast over every news channel and electronic billboard on Earth, shortly after Stevens boasted that he was "untouchable" by anyone, even the hacker's guild, because he had the best security money could buy.  
"Attention, people of the world. This is an important message for one Edward Stevens. We have heard your claims that you are untouchable by us. You have even dared us to attack you, and if we did, you would 'find us and root us out one by one.' Consider this our response, Mr. Stevens. We have dealt with your type before. You think you are above everyone around you. You fancy yourself a tenth Elderon, and you honestly believe that nobody can defeat you.   Let me tell you something Mr. Stevens, I'm about to prove you excruciatingly right. Because while you may have money and fame and influence in the real world, we are the masters of the digital realm. Where we reside, position and power mean nothing, all the trappings and armor of reality are stripped away, and all that's left is what you're truly made of. So come at us with your expensive equipment you don't know how to use, and your influence that we don't give two Troll droppings about. And we will hit you with but a fraction of what we are capable of, and in the end, what we do digitally, will have real consequences.   In other words, we accept your challenge. You have exactly 24 hours to apologize, or you will regret ever issuing that dare.
— Nobody, leader of the Hacker's Guild
  To earn the position of Nobody, any hacker may challenge them to a hacker's duel, where they try to infiltrate Nobody's defenses in a mock cyberattack. If they are able to defeat Nobody, they earn this position, along with the most powerful computer in the guild, and Nobody's black cloak and voice-altering mask. This initiation process is similar to how one can join the guild in general: their policy is "If you can find us, you can join us." This is easier said than done, as they keep themselves well-hidden, and move their base from year to year.

Structure

The Hacker's Guild runs in a state of organized chaos, each guild member doing their own thing, and forming and disbanding teams for jobs at a whim. While they are united under Nobody, most of their "commands" are general orders. When under attack, however, the hackers band together and operate like a trained military under Nobody's command.

Public Agenda

The Hacker's Guild will take almost any job offered to them as long as the pay is good, such as hacking information from certain groups, disrupting space fleets, or disabling security. However, they do have limits, and will not directly go after struggling individuals, or help a corporation exploit the masses. They have also made it very clear that such blatant exploitation is a good way to attract their ire, and they are a very vindictive bunch.

Assets

The Hackers have a constantly-improving arsenal of computers, robots, and almost any kind of technology one can imagine, and a few most people can't. Most hackers have the skills to take down a bank in a half-hour, and it is a common belief that if they all worked together, they could easily rule a planet, maybe even the entire system. Some believe that they already do, they just haven't gotten around to telling anyone about it yet.

"Meddle not in the affairs of hackers, for we are very skilled and quick to anger. And not particularly subtle."

Type
Guild, Fighter / Mercenary
Demonym
Hackers

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Cover image: by Laarsen

Comments

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Dec 23, 2018 02:03

I like the overall concept. It's sort of like a mix between "Watchdogs" and the Anonymous. I think the concept is well thought-out, and overall I think it's some good work.

Dec 23, 2018 02:18 by R3negade X

Thank you!

Dec 23, 2018 22:15

It looks like a simple but neat idea of a hacker's group alias Anonymous and love the laid-back feel of the organisation, but I'm just curious about how they are capable of actually working in an organised chaos. Do they have forums they communicate in, or a HQ that Nobody resides in? Have there actually been cases of hackers ending up being betrayed by their own members or letting outside people in that hijacked operations? Also what happens to a Nobody once he loses his title?

Dec 23, 2018 22:21 by R3negade X

Thank you for reading! Most members of this guild spend a lot of their time in the guild's HQ, so when they are under attack, they can rally quickly and share information verbally, which saves time compared to using DMs or the like.   Nobody's identity is the most closely-guarded secret in the guild, to the point where only the current and former Nobodys know who they are. All that would happen is the announcement of the changing of command, and the old Nobody would show the new one the ropes.   As far as betrayal goes, few have actually dared betray the guild, and those that do usually end up receiving the guild's full wrath. Not a pleasant experience, since they could break your life if they wanted...

Dec 24, 2018 05:16 by Seth Dietrich

I love this idea! I especially like the "nobody" concept, it really sticks out! Are jobs accepted by the Guild as a collective, passed down, or do individuals accept them "on behalf of" the Guild?

Dec 24, 2018 18:55 by R3negade X

Thank you very much! To answer your question, people cam commission a job for the guild, and they post it on their wall or forums or whatever, and anyone in the same skill category can take it. To hire an individual, you'd have to know their online usertag.

Dec 24, 2018 12:35

An interesting read! You get the feeling that this is some talented individuals that are in an organization not because they have to, but because they believe in the same things and even become good friends. I would advise you to look into your formatting a bit though, especially the beginning feels a lot like just a big wall of text. Maybe some images or headers can break up the monotony? You also got me a bit curious about how exactly you hire them. Considering they're extremely hard to find how would a person contact them for a job offer? How does it get paid to not leave a trace? I think you have a good concept that can be expanded on for a great article!

Dec 24, 2018 18:58 by R3negade X

Thank you very much! I'll think about what I can do to improve things, I don't use images very often because I'm not that good an artist, and finding out exactly who did what drawing is a bit of a PITA. As far as hiring them, it's like a black market situation, you kind of have to know some people. A sort of "leave the money in a plain manila envelope by the train station" kind of payment system.