Divine Bolt Spell in Star System Epsylon | World Anvil
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Divine Bolt

"And Saint Attila raised the Hand Grenade up on high, saying: O Lord, bless this Thy hand grenade, that with it Thou mayest blow Thine enemies to tiny bits, in Thy mercy."
— The Book of Armaments on the Holy Hand Grenade of Antioch, Monty Python and the Holy Grail

The most basic spell in a clerics arsenal, Divine Bolt is the manifestation of the elderons blessing bestowed upon their followers. While simple enough so that even the most novice clerics can use it, it can be modified by experienced clerics to have additional effects, and many still use it well into their careers.

 

There are a variety of ways to change how the spell does it's damage, although this comes at the cost of increasing the spell's difficulty rating. They are:

   
     
  • Explosive: Gains the Blast quality, with a rating equal to the caster's ranks in Knowledge. This cannot be combined with Icy. (+d)
  •  
  • Fiery:This attack gains the Burn quality, with a rating equal to the caster's ranks in Knowledge, and becomes charged with the Fire element. this cannot be combined with Icy or Electric. (+d)
  •  
  • Icy: This attack gains the Ensnare quality, with a rating equal to the caster's ranks in Knowledge. This cannot be combined with Fiery or Electric. (+d)
  •  
  • Electric: This attack deals Electric damage and the caster may spend aaa or t to stagget the target for a number of rounds equal to the caster's ranks in Knowledge. This cannot be combined with Fiery or Icy. (+d)
  •  
  • Concussive: This attack gains the Knockdown quality. It also gains the Disorient quality, with a rating equal to that of the caster's ranks in Knowledge. (+d)
  •  
  • Range: Increase the range of this attack by one range band. This can be applied multiple times, adding difficulty and one range band each time. (+d)
  •  
  • Destructive: This attack gains the Sunder quality. It also gains the Pierce quality with a rating equal to the caster's ranks in Kowledge.(+dd)

Effect

Divine Bolt does basic damage. Base damage is calculated by adding the number of s generated by the check to the character's Willpower.

Side/Secondary Effects

Varies with upgrades.

Manifestation

Divine Bolt appears as a short blast of brilliant light, the color of which depends on the casting cleric's elderon.
Gestures & Ritual
To cast Divine Bolt, the caster must raise their arm, extending their palm outward, and focus on the target while offering a silent prayer for power.
Related Discipline
Effect Casting Time
1 Combat Action (instant)
Range
Medium
Level
Characters need at least 1 rank in Divine to cast this spell
Applied Restriction
Divine bolt needs at least one free arm to be cast.

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!