Summercamp in Solaris 2023

 
Welcome to Solaris, traveller! This is a slower-than-light science fantasy set in our own solar system.
About Solaris | Guide to Solaris | Prologue
Summercamp is drawing near, and I, Annie, pledge to go for Silver in Style!
  Summercamp is one of the biggest yearly events here on World Anvil. Over the month we are challenged to write a series of worldbuilding prompts, with completion badges for 32, 24, 16 or eight prompt articles written. The prompts are released in batches, and some of them are sponsored with some very nice prizes.   Read more about it on the Summercamp challenge page!

Summercamp in Solaris

 
Last year we wrote about two of the big threats in Solaris, the angelic Scourge marching on Mercury, and the distant eldritch somethings in the Oort Cloud. Operation War Dove won the " Military Conflict" prompt, and Dumplings in Space won many hearts. We checked out some technology too, learning about Remote Personality Cache/Displays and Remote Projection technology.   Last year and the year before I set a goal of copper and let things shake out however they did. This year I'd like to raise my pledge to silver.

Camp Chill

  Summercamp is, in many ways, the bootcamp of Worldbuilding, but we don't need to adopt a bootcamp mentality. We hear a lot that productivity is the product of discipline and hard work, but I beg to differ. Worldbuilding is a passion project. It is work that we do out of love. You do not need to drain the fun out of it, you can find and work on preserving the joy you have in writing, drawing, and creating.   I started Camp Chill last year, and I want to bring it with me into 2023 too. You are more than welcome to join us. The most important guideline for Camp Chill is to not force it. If you don't feel like writing, take a break, take however long you need. Banging your head against the blank page runs the risk of a writers or artists block, and you deserve better. Treat yourself with compassion, and encourage the people around you to take care of themselves too.   Maybe you still doubt that this would work for you. Maybe you believe that letting yourself rest is letting yourself be lazy, and if you do, you won't make anything. When I tried to do things all the time, I burned out. I didn't write or draw much for years. By resting well and often, and writing what my heart tells me to write, I have been able to write 70k words, around 100 articles, and create what you see here on Solaris in just a bit over a year.   You will be able to write much more, and much better stuff if you're rested, excited, and having a good time. Trust me.
  Remember the prompts are suggestions, not requirements.   Write what you're passionate about, leave what you aren't.   Relax when you feel tired.   Fight off any pesky brain-squitos trying to make you doubt your work.   Don't abandon your non-summer camp goals! Write that article you're itching to write, even if it doesn't fit any prompts.   If you'd like to repost this badge, Rin Garnett made a block version you can easily copy by adding [imgblock:4574878] or [img:4574878] to your article

Homework

 

Power: Unpacking the theme

  "Power" is the first theme of Summercamp, and what a theme to start us off with! I'm very intrigued to see what the prompts will be, and I'm excited to unpack this theme with you. The first thing that occured to me is that there's many ways to interpret power. There's institutional power and personal power, but there's also power as in an energy source, or as in fancy abilities.   The best place to start, I think, is Power Dynamics.  
Power Dynamics
Power dynamics make our worldbuilding come alive. The web of relations between planets, nations, organizations and individuals set the stage for intrigue. It is where we find our story hooks, our potential plotlines and future drama. Without an understanding of how our creations interact with eachother and a sense of what cards each have to play, the world feels flat and lifeless.   One of the first things I made for Solaris was this diplomacy web of the planets, showing how they felt about eachother. You can also create something like it to help work out the power dynamics of your world, using pen and paper or World Anvil's Diplomacy Web feature.
planets relation.png
 
Communicating Power Dynamics
Once you've established the webs of power in your world, how do you share this with your readers? I can think of two ways you can go about it, and I recommend you use both. The first is to go through and weave in mentions of the others into articles. Not only does it flesh out that article, but it invites readers to continue exploring your world.   The other way is to write articles inspired by the dynamic. If two nations despise eachother, could you create characters from each of those nations to show examples of that hatred? Conflict articles are an excellent way to show power in action. I could tell you about the lunar rebellions on Jupiter, or I could show you with articles like Catamite Wars and Operation War Dove. These conflict articles leave a much deeper impact.
 
Power as a Source
An oven needs kindling, transportation requires fuel, and an apocalyptic ritual requires sacrifice. You can get inventive with what powers your world: unobtanium, belief, love, souls, or the tears of children? Who has it, and who doesn't? What does that mean for people?   The primary fuel in Solaris is crystals like astrallite and aurorite, and I'd love to expand on how they work. I wrote an article about Data Crystals last year, and the idea has only evolved since then.
by Annie Stein

Frontier: The Past, Present, and Future

  This theme is a difficult one. Frontier is a loaded word, and touches on a lot of painful world history. Even in the context of space or technology, the word is not without implications. We always carry our history with us, so I hope with this to help unpack some of what the frontier has meant, in the past, the present, and the future. My goal is to help ask questions and give context that will help you approach this theme with nuance.  

Iron Spires

Iron Spires by Annie Stein

The Frontier
When the settlers of what would become the United States set out on their journey, we are told that they had dreams of a new life in a new world. Who built the dream of America? Without the ability to imagine another kind of life, another way of living, would these settlers have chosen to leave their communities? Without being told the native american was savage and their claims to the land tenious, would settlers have accepted their displacement?   The stories we tell are informed by our history, and they, in return inform our future. What we can imagine, and even more so, what we can't, decide what we are guided towards.
 
 
How did Frontier come to mean Progress?
Frontiers are territories, frontiers are advances in technology, frontiers are burgeoning avenues of progress and opportunity. The word itself, however, means borderland. Frontier has the same root as the word Front (meaning zone of conflict or line of battle). How did a word like that come to mean progress and opportunity?   The Frontier thesis put forward the idea that the "American" was forged in the frontier, creating an origin myth for the United States that de-emphasized their ties to Europe. Frontiers became a retorical device for what the usamericans saw as social progress, and referenced in famous speeches like J.F. Kennedy's New Frontiers speech, where he called for the american people to become pioneers in the new frontiers of space and technology.   As worldbuilders, writers and conlangers, we know the weight a word can hold, and now, hopefully, you understand the weight of the word "Frontier" a bit better.
Space: the Final Frontier
Why do we talk about colonizing Mars, and other planets, if colonization is a bad thing? Maybe your answer is that the problem with colonialism was the harm done to the indigenous people. If so, then space, surely, is exempt. After all, there are no indigenous people on Mars. For all we know, there isn't any life whatsoever on Mars. What then, is the harm?   The reality is more complex than that. Some of the places colonized by Europe were, in fact, uninhabited. São Tomé and Principe was terra nullius, nobody's land, when the Portuguese first arrived in 1470, and while that may have saved it from the subjugation of a native people, it did not prevent it from being the site of atrocities. Colonialism was a system of exploitation, and where there were not native populations to exploit they would import a work force and treat them just as brutally. Can we definitely say that this exploitation has ended?   Calling Space the Final Frontier might be more true than we like to admit. How can we trust that this time, that's a good thing, when we look deeper and see that telescopes and launch sites are built on indigenous land against the will of the native population? When we see that employees of SpaceX raise concerns of unfair labour practices? When Elon Musk suggests indentured servitude as a ticket to Mars?  
 
Colonialism is the massive fog that has clouded our imaginations regarding who we could be, excised our memories of who we once were, and numbed our understanding of our current existence. Colonialism is the force that disallows us from recognizing its confines while at the same time limiting our vision of possibilities.
 

What does all this mean for worldbuilding?

 
As worldbuilders we imagine new worlds. The more we know, the more our imagination expands. By thinking about the other side of the coin of the Frontier, the parts we do not hear about as often, we can craft our worlds with nuance.   Here's a few questions to consider when you build your frontiers:
  • What, or who, are driving the migration and why? Is what they're being told the truth?
  • Who is building these frontiers? How are they being treated?
  • What was there first? How did it become that way? How has the new occupation changed things?
  • Who are you setting up as the antagonists of this frontier? Who drives the conflict? Why?
  •  

    Relic: Guide to Visual Design

      I thought that for the Relic theme, I'd talk you through how I develop visual concepts. Aesthetics are often seen as shallow, but a good design isn't just about something looking cool, it can tell a story all by itself. You've probably heard the addage "Show, don't tell"? By thinking through our ideas and how we can visually communicate them, we can say a lot without saying it. Not only is it going to help you when you paint with or without words, but learning a bit about this process might also help you communicate with illustrators.    
    Input   It usually starts with an idea. When the Relic theme was announced, I jotted down a quick list of relics in Solaris I might like to draw ahead of time. One of those were crowns for each of the Keystones. I'm going to bring you along as I design the crown of the Keystone of Mercury, which you can read in the grey boxes on the side.   Sometimes we immediately have a strong idea of what we want, but we can't rely on that. When we only have a basic idea, it's time to get some more input. Most settings have a couple of touchstones, properties that we're inspired by. Solaris is inspired by the striking visuals of animes like Sailor Moon, retro sci fi and futuristic art. If I can tell I need more input, these will be the first things I look toward. If that isn't enough, start asking questions, and follow the rabbit hole. What were they inspired by? What did they change when adapting their inspirations? Why might they have done so?   General research is also helpful when designing. Sometimes it can help guide us to what we want, and guide us away from things that might work against us.  
    Researching for the Crown of Mercury  
    Crowns are symbols of monarchs, but only some of the Keystones of Solaris are or have been monarchs, they're more akin to gods or religious leaders. Why do I still have an instinct to give them crowns? Well, Monarchs weren't just rulers of state, but also religious figures. It's not accidental that a crown somewhat resembles a halo. I want to lean more into that and move away from the coronation style of crown. I think that'll help the crowns feel right for my setting.   This led me down a rabbit hole of reading about the different halos in religious (mainly christian) art. I'll touch more upon what I drew from that when we talk about iteration. Last, but certainly not least, since each Keystone is associated with a planet, I also thought it was natural to look into the symbols associated with each. With all this in mind, I was ready to start exploring.
     
    Iteration   When we're done with the input, it's time to digest what we've learned and seen. A lot of people do this by creating mood boards. Mood boards are collages of pictures, art and more, that help say something about the idea you have. Maybe you'll show some of the materials it's made out of, items that inspired you, images that just capture "the vibe." Mood boards are especially helpful if you're working as a team, or bringing other people in to help you out. I usually don't create a moodboard for every thing I design, especially since I do all my own art, but when you're starting out it can be a good idea to collect all the images in front of you.   When I was in school, my design teacher tasked us with drawing thumbnail sketches to design a logo. Thumbnail sketches are small, rough sketches approximately the size of your thumbnail (or a stamp). The size makes them quick to draw, and it helps you focus on the outline and shapes of what you're drawing rather than the details. She told us that we shouldn't consider ourselves done until we'd at least filled up a whole A3 sheet of paper with thumbnail sketches.   Now, you might be thinking, "but Annie, I can't draw!" That's okay. A thumbnail sketch doesn't have to be good, it just has to be understandable to you. Even professional artists use stick figures and rough outlines for thumbnails. But if you're dead set on not drawing, you could describe the concept instead.   The goal is to process the input and make it your own. You'd be surprised how many different ways you could design the same item, but then again, if you just think about how different chairs can be, maybe you aren't surprised at all. I don't think you need to do a full A3 of thumbnails every time you try to design something, but I do recommend you try push yourself to come up with at least five different ideas. Sometimes your first idea might be the right one, but often times I find I don't really get creative until I've gotten the most obvious solutions out of my system.   I find that when I draw and process my ideas, as I do these iterations, I also get a deeper understanding of what it is I'm creating. As I draw, I think about what materials it'd be of, what it would feel like to touch, and what role it plays in my story.
    Exploring the Symbols of Mercury  
    I started out by looking at the symbols associated with Mercury the planet, and Mercury the god. In Solaris, Caduceus is a space station orbiting Mercury, but in mythology it is a winged staff with serpents entwining it. Snakes led me to medusa, and then to the headress of the pharoah.   The Keystone of Mercury is also an important martyr, and since I was reading about halos in christian art, I also got some ideas for the crown she might have. I liked the idea of combining the crown of thorns, and the circle of stars associated with the Woman of the Apocalypse. I often worry leaning on christian symbology is a bit on the nose, but seeing how flagrantly the film industry and anime goes about it... Well, I don't worry as much anymore.
     
     
    Finalizing   Next, you look through your thumbnails and take note of which aspects you like or don't like. Maybe you're more drawn to certain shapes, or you don't want it to be so spiky. Sometimes you might know exactly which design to go with, other times you might want to go for another round of thumbnail sketches. You can also revisit earlier stages, looking at your moodboard for inspiration or doing more research on what others have done.   When picking your final design, you might want to think a bit about the logistics of the design too. If you plan on doing your own art, or if you're planning to create a comic or animation, I would recommend thinking a bit about how easy or hard the design was to draw. The more you plan to feature the design, the more you want to be able to easily recreate it.   If you want to learn even more about visual design, I recommend looking up concept art, visual development, visdev, and shape design. There's an incredible amount of resources in this field, and those are just scratching the surface of what's out there!
    Working on some designs for Mercury's crown has given me a lot of food for thought. I like the idea of the combined crown of thorny stars, but while it works for todays Mercury it isn't like she's always been a martyr. I also don't want to make any final calls until I've got some potential crowns for each of the planetary keystones. I want them to work together, and I might even end up designing them as a set rather than individually. It's the sort of decision I can only make by continuing my visual development work.   This kind of work is also why the first four pages of Little Blue has been taking a lot longer than I expected. I realized that for the next scene I'd like to draw, I needed to know what outer world architecture and tech would look like. It's okay for things to take time, and I'd rather make something I'm happy with, even if it takes a while longer.   Hopefully I'll be able to finalize the keystone crown designs before or during Summercamp. I think the crowns will help me figure out some of the aesthetics of each planet, and give me some interesting concepts I can refer back to in other designs down the road.

    Communication: Taking My Own Advice

    In the spirit of Camp Chill, I'm going to allow myself to rest up these last few days before Summercamp. That means I won't be writing a writeup about communication. I will, however, leave you with some art, and recommend some things for you to read before this theme.  
    Do you understand? When I am done telling you these stories, when you’re done listening to these stories, I am no longer I, and you are no longer you. In this afternoon we briefly merged into one. After this, you will always carry a bit of me, and I will always carry a bit of you, even if we both forget this conversation.
    — Hao Jingfang, ‘Invisible Planets,’ in Invisible Planets: Contemporary Chinese Science Fiction in Translation, tr. & ed. Ken Liu
  • The Near Transitive Properties of the Political and Poetical: Erasure compares censorship and blackout poetry. It's a beautiful look into some very tough topics.
  • Researcher Meredith Whittaker says AI’s biggest risk isn’t ‘consciousness’—it’s the corporations that control them while not so directly about communication I think this article has some insight into public debate and who gets to set the agenda, and it provides some food for thought about our tendency to humanize and communicate and connect, as well as the powers behind the tech we see around us.
  •   And, at last, some of the promised art:  
    Recruitment poster for Penumbra featuring Eun. The poster shows Eun reclined in a cool blue spacecraft interior. The sun is bright yellow outside. The text says
    Recruitment Poster by Annie Stein
    An illustration of Blue NM-2; a blue humanoid alien floating in space. It has ribbon-like appendages that swirl around it. There's three of it, but they're all the same. They form a triangle or circle with their bodies.
    Triple Blue by Annie Stein
     

    Gifts

    As a bit of a reward for sitting through all this, I wanted to leave you with a couple gifts. As we go on, I'll add more to this section. We'll start out with some advice on how you can prepare your world for growth this Summercamp.

    Growing Your Audience

    Are you hoping for likes, comments and some new followers this Summercamp? I wanted to share some of the things I do before a challenge that help Solaris do as well as it does. The first step is always to write a good article, but a good article that goes unnotified won't get many likes. Notifications don't do much if a world has no followers, and a world that is not linked or shared anywhere won't get many followers.   These might seem so small as to be insignificant, but each of these come together to make a whole. With an updated signature that links to your world, you help people to return the favour when you comment on their article or follow their world (not that it's expected, but many people want to!) With a filled out profile, you give people a sense of who you are and connect with you.   You're probably not going to go from the occasional like on an article to dozens every time you post in a month, but by making yourself easy to find and making the people who like and comment on your work feel appreciated, you'll find that slowly but surely, your audience will grow.
    challenge advice / mini summercamp prep
    ie a couple things you can do to help people find & fall in love with your world!  
  • Update your signature on WA
  • Fill in your profile on WA
  • Set up your world homepage with new readers in mind (what articles might help them understand your setting, what are some keywords that'll help them know what you're all about)
  • Add a link to your world in your discord bio
  •   During Summercamp
  • Make sure to add a cover to the articles if you want them to show up in /discover
  • Add excerpts to make your links look nice
  • Respond to all comments!
  • Remember to notify your followers!
  • Summercamp Article Badges

     
    Sometimes I write CSS to relax, and earlier this year I made some code that adds a little badge to your articleblocks. For it to work you have to add the class summercamp-2023 (or whatever you rename it to) to the additional classes part of the article, in the design section. You can find it under design, and then under css, under where you'd add article css. You'll also have to add the css below to your global css. Once you've done this, all articles that you've given the summercamp-2023 class to will show the little badge.   If you have any trouble implementing it, come ask in the css-help channels on the World Anvil discord.
    How to Add This
    1. Add the CSS to your global css. That's the css you can access with the palette when you view your articles, or in the styling settings under "presentation cascade stylesheets (css)"
    2. Add summercamp-2023 to the Additional CSS Classes in the article, found in the design > css section.
     
    Summercamp in Solaris 2023
    Event | Nov 22, 2023

    Summercamp is drawing near, and I, Annie, pledge to go for Silver in Style! This pledge also includes theme breakdowns & a couple gifts!

     
    Show me the CSS
    /* BADGES ON ARTICLEBLOCKS */ 
    /* Rename summercamp-2023 to be the name of the competition, and add that name as an additional css class on your article. Make sure they match!*/
    .user-css .article-panel.summercamp-2023::before {
      content: url();
      /* Switch out the URL below to the url of the badge you want*/
      background: url(https://www.worldanvil.com/uploads/images/053e319c4a073fa7e10474bdf57a8cb8.png);
      /* Change the size of the badge by changing all the values below */
      background-size: 100px;
      height: 100px;
      width: 100px;
      /* This determines where it's placed on the article block. Feel free to mess around with the top and left values until you find a place you like. You can also swap top out for bottom and left out for right if you want it on the other side.*/
      position: absolute;
      top: -15px;
      left: -15px;
      z-index: 1;
    }
     

    Summer Camp Entry CSS

      Like the badge css, this one also requires adding a summercamp-2023 tag to your article!
       
    Show me the CSS
    .user-css.tag-summercamp-2023 .article-competition-entries {
     background: #1dbdca; /* background colour */
     padding: 15px 20px;
     border-radius: 20px; /* rounded corners */
     box-shadow: 1px 1px 2px RGB(10, 100, 140); 
     position: relative;
    }
     
    .user-css.tag-summercamp-2023 .article-competition-entries h4 {
     color: #fde597; /* font color of the header */
     text-shadow: 1px 1px RGB(10, 100, 140);
    }
     
    .user-css.tag-summercamp-2023 .article-competition-entry {
     margin-left: 110px; /* makes room for the badge */
     color: #212529; /* font color of the prompt text */
    }
     
    /* adds the badge */
    .user-css.tag-summercamp-2023 .article-competition-entry::before {
     content: url();
     background: url(https://www.worldanvil.com/uploads/images/053e319c4a073fa7e10474bdf57a8cb8.png);
     background-size: 100px;
     height: 100px;
     width: 100px;
     position: absolute;
     top: 10px;
     left: 15px;
     z-index: 0;
    }
    
     

    Feature Suggestion

      A week ago I made a feature suggestion to make it possible for spoilers to load open. This would allow for some new and cool formatting, like, for example:  
    1. Collapsible sections
    2. Tuck away a long section of text after you're done reading
    3. Opt out of elements that can make navigation on mobile tricky (like embedded maps, pdfs and diplomacy webs)
    4. Hide placeholders in fancy formatted sections, like Summercamp article overviews.
    5. Accordions with one pre-opened spoiler to show you how it works
      If you'd like you weigh in with your thoughts on the feature suggestion, click here.
    Summer Camp Progress 10/16
    Notice: This article is a stub. If you'd like to see this article expanded, please leave a comment!


    Comments

    Author's Notes

    My personal to-do
    Review Meta 7/7
    Make sure all categories have a description
    Format the Post Script category & it's children
    Make sure all articles have the right weight


    Please Login in order to comment!
    Jun 5, 2023 12:32 by Dr Emily Vair-Turnbull

    Good luck with silver!   I love the diplomacy web, I had some fun reading all of the little bits. I hope you get to explore some more of that this SC! :)   Really great exploration of the theme, too. Very inspiring.   I am going to aim for diamond, but I will be happy with copper. My goal is basically to have fun and build some cool stuff, not worrying too much about perfect or finished. :)

    Emy x
    Explore Etrea
    Jun 5, 2023 12:51 by Annie Stein

    Thank you so much! I'm also planning on taking it a bit easier on the polish this year. It's so hard to predict how these events will go, but I'm feeling optimistic.

    Creator of Solaris -— Come Explore!
    Jun 5, 2023 13:05 by Carolyn McBride

    First off, I love the work you've done here. It's very thorough and helpful using your examples. Takes the piece from interesting to useful, and I appreciate that. Secondly, I can really feel the time and effort you've put into it. High five! Thank you for your efforts!

    Magic, Dragons & Drama! Uclandia   If the real world is more your thing, come visit Sitka Cove A small town on the brink of explosive change fueled by secrets!
    Jun 5, 2023 13:07 by Annie Stein

    I'm thrilled it's useful! Thank you!

    Creator of Solaris -— Come Explore!
    Jun 5, 2023 15:38 by Chris L

    As aways, I love the detail and care you put into everything you do! This is a great article with lots of lovely advice. Good luck with achieving your goals!


    Take a look at my Institutions of Learning challenge article.

    Learn about the World of Wizard's Peak and check out my award winning article about the Ghost Boy of Kirinal!

    Jun 5, 2023 18:16 by Annie Stein

    Thank you! Good luck to you too!

    Creator of Solaris -— Come Explore!
    Jun 5, 2023 18:33 by Gabrielle Decker

    I'm super stoked to see what you write this Summer, nnie! Any plans to add anything to/for my buddies that will melt my face off?

    Jun 5, 2023 18:38 by Annie Stein

    Thank you! It really depends on the prompts but expanding on the different kinds of scourge or their history seems pretty feasible to me. I'm excited to see what you'll write too! I saw your pledge, and I'm excited to dig into all the prep you did for the power theme.

    Creator of Solaris -— Come Explore!
    Jun 5, 2023 18:48 by Gabrielle Decker

    It's kinda funny - power dynamics are something that I've needed to work on for a while, so I've been collecting various notes and what-not for the last year. Some of it I won't figure out until I'm in the mix of it, but I have a pretty good idea of a lot of it. My only issue is not revealing too much of my book lol.   I'd love to read more about the different kinds of Scourge! I wanted to ask you last time we spoke, but are there any notable Scourge I can read about?

    Jun 5, 2023 19:32 by Annie Stein

    Not quite yet! That's a good suggestion though, I especially like the idea of figuring out some notable angelic beings of the past, so we can see more of what they used to be like. As for the modern day, they really only seem to be in kill-mode.

    Creator of Solaris -— Come Explore!
    Jun 5, 2023 21:03 by Gabrielle Decker

    Gotcha, okay, so I wasn't blind lol (I searched Solaris and couldn't find anything D: ) Yeah, I think that would totally be awesome! I look forward to reading them!

    Jun 6, 2023 11:24 by Tara Fae Belle

    Power as a source is something I haven't thought of yet! Good luck with your goals :) I'm hoping to continue my Diamond streak...

    My current passion is Shroom People. I still don't know much about them yet. But as I do, it will be updated here:
    Shroom People
    Species | Sep 10, 2024
    ~ Happy wording!
    Jun 6, 2023 15:37 by Annie Stein

    Yeah! I mean, we'll have to see if any of the prompts are along those lines.   Thank you, and good luck to you too!

    Creator of Solaris -— Come Explore!
    Jun 6, 2023 19:53 by Mochi

    Good luck! I'm sure you can reach silver in solaris style :P

    I hope you have a great day!   Explore the endless planets brimming with life of the Yonderverse! Go after creatures, discover new places, and learn about the people you find along the way.   Check out my Institutes of Learning Challenge entry!
    Jun 7, 2023 07:30 by Annie Stein

    Thank you so much! I hope so! Best of luck to you too!

    Creator of Solaris -— Come Explore!
    Jun 7, 2023 03:49 by Polina "Line" Arteev

    Love that diplomacy web you made, and you've given some great advice! Excited to see what topics you dive into during SummerCamp this year! :) Best of luck with silver!


    Seek a new dawn, in Malkora!
    Craft a bright new world, in Ayun Sovos!
    The Feral Sovereign returns for Summer Camp 2024!
    Jun 7, 2023 07:31 by Annie Stein

    Thank you! I'm excited to see too, I cannot wait for the prompt reveal. Best of luck to you and Camp Feral too, I'm so amazed with all the things you're doing for and with the community this year!

    Creator of Solaris -— Come Explore!
    Jun 7, 2023 16:21 by TJ Trewin

    Enjoy another super chill Summer Camp! Stylish silver sounds like an excellent plan :D Which article template(s) are you most excited to write for this year?


    Journals of Yesteryear


    I just finished some new art in my latest article: Pinecrest College of Aviation!
    Jun 8, 2023 08:29 by Annie Stein

    Thank you! I don't know, template matters less than whether or not I get a good idea. I'd love some excuses to draw though! How about you, do you have any templates you're hoping to see?

    Creator of Solaris -— Come Explore!
    Jun 9, 2023 14:44 by TJ Trewin

    Yusss any excuse for more drawing!! :D I'm excited to see which prompts I can twist and tie in with writing about the balance of ecosystems in the new area of my world I want to develop - so hopefully some species, geography, and maybe a sprinkling of natural law templates?   I guess we'll find out soon enough :D I'm exciteddd aaaaa!


    Journals of Yesteryear


    I just finished some new art in my latest article: Pinecrest College of Aviation!
    Jun 7, 2023 23:29 by Marjorie Ariel

    Thanks for the advice. I love "Camp Chill!" Good luck with Summer Camp!

    Jun 8, 2023 08:27 by Annie Stein

    Thank you! I'm glad it ressonates with people. Good luck to you too!

    Creator of Solaris -— Come Explore!
    Jun 8, 2023 20:34 by Haly the Moonlight Bard

    So, yours was the first Summercamp post that I saw this week, and inspired me to get a good head start along with everyone else! It's taken me a while to get comfortable enough to begin getting to know this amazing community, and I know that we often go through life without knowing how we have touched others.   But sometimes others reach out to let us know, and that's what I'm doing here!   Can't wait to see what amazing creative work you come up with in the next few weeks.

    Haly, the Moonlight Bard

    Summer Camp in Avalon

    Rhapsody in Realms FREE on Substack!

    Jun 8, 2023 20:45 by Annie Stein

    That's so great! Few things make me as happy as hearing I've inspired others. I'm so glad it got you to start braving the waters of the WA community. It's a lovely space, so supportive and friendly!   Thank you so much, I'm excited to see what you'll make too!

    Creator of Solaris -— Come Explore!
    Jun 9, 2023 10:25 by AP.

    Good luck for summer camp! I can’t wait to see what wonderful things you create this year! I’m also very keen for Camp Chill, sounds perfect and I might just have to pitch my tent with them!   Those are some wonderful suggestions too. I definitely need to work on a WA profile and signature.   My goal this year is simply Copper, but I’d like to see if I can push myself to Silver, but also in keeping with Camp Chill, I don’t want to pressure myself to meet that. I’ll be happy enough to get any prompts answered!

    Jun 9, 2023 10:44 by Annie Stein

    Thank you, good luck to you too, and welcome to camp chill! If you only have time for one, make it the signature. It's so handy to have a couple links to your world and maybe your summercamp post there.   Copper is a great goal! It's what I've gone for most years as well. I think prioritizing fun and comfort is key. Pushing yourself to reach something that isn't quite working for you generally doesn't lead to great worldbuilding anyways, but when you're having fun you just might find yourself reaching heights you didn't expect!

    Creator of Solaris -— Come Explore!
    Jun 9, 2023 16:23 by LexiCon (WordiGirl)

    I already do these things and still don't receive many likes lol XP nevertheless, thanks for sharing. Those tips can be really helpful. Much success to you with your Summer Camp plans! Sending prayers, love, and hugs. <3

    Jun 10, 2023 08:17 by Annie Stein

    I hope your luck changes! It can take a while to find and build your audience. If you're open to some feedback, I'd consider updating your signature. "maybe click here, I guess..." can sound cute and humble, but it can also sound like you don't believe in yourself. It helps to have direct links to what people are most interested in checking out, like your summercamp info during SC, and your main world. Helping people find you makes it easier for both of you!   I hope you have a great summercamp too!

    Creator of Solaris -— Come Explore!
    Jun 12, 2023 10:01 by LexiCon (WordiGirl)

    Yeah I guess I do have a little issue with being too direct. I feel like I don't want to bother, pester, or pressure people! I suppose I must try to find some kind of balance. It's extremely challenging to do so (at least for me). <3

    Jun 10, 2023 11:40

    Good luck with Silver! This is a really useful article. I love the little gifts section you've added, and like last year, I love the idea behind Camp Chill!   Let's have a nice chill but inspiring Summercamp!

    Want to find more of the things i'm doing? SatriumHub
    Jun 10, 2023 11:43 by Annie Stein

    Yes, lets! I hope to add more to it as we get more homework. I might already have something in store for the coming week.   Thank you! Good luck to you too!

    Creator of Solaris -— Come Explore!
    Jun 11, 2023 05:41

    You've provided some excellent food for thought! While I'm working on my update for Frontiers, I'll revisit and rewrite my thoughts on Power with your suggestions in mind.   Here's to smooth sailing to your Silver!

    From The River to The Ocean, a civilization grows up. Under them both lies The Deeps.
    Jun 13, 2023 17:06 by Annie Stein

    Glad to hear it! I hope it comes in handy, and wish you smooth sailing too! I'm excited to see what you write!

    Creator of Solaris -— Come Explore!
    Jun 13, 2023 12:39

    I'm going for my 4th Diamond this year!

    Check out the worlds of Starhome and Magic Earth
    If you are looking for my Worldember articles check Magic Earth or My Worldember Progress Page
    Jun 13, 2023 17:07 by Annie Stein

    That's awesome! Best of luck, though I suspect you might not need if if you've already gotten three!

    Creator of Solaris -— Come Explore!
    Jun 13, 2023 15:26 by Deleyna Marr

    This article is beyond helpful with excellent reminders of what we need to do to get ready. Especially helpful for those of us rushing between projects to have a solid to-do list of things to do to get ready. Thank you for this! And thank you for sharing the CSS! That's a lovely feature. All of my energy this month needs to go to client work and the school, as I work hard to try and clear some mental space for Summer Camp. This list lets me feel just a little less stressed!

    Deleyna
    Jun 13, 2023 15:30 by Deleyna Marr

    I've got to ask: where did you go to set the placeholder text for the comments section on a per-article basis? That is BRILLIANT. Is there a section of the article that does that, or did you use some sort of CSS wizardry? I used to think I was good with CSS, but coming into the World Anvil community, I feel like a beginner again.

    Deleyna
    Jun 13, 2023 17:10 by Annie Stein

    Thank you! I'm glad it helps make it manageable and helped you prioritize! I hope you get some time to rest up and destress too, gotta take care of oneself to take good care of those around us, right?

    Creator of Solaris -— Come Explore!
    Jun 13, 2023 17:14 by Annie Stein

    Also, yes, sorry, I should've added this to the other comment. There is a section that lets you add the comment text, it's a bit tucked away so it isn't odd that you missed it. I believe you go to sections, then footer footer, and then there's a "comment feedback placeholder. No CSS shenanigans required!

    Creator of Solaris -— Come Explore!
    Jun 13, 2023 23:31 by Deleyna Marr

    That is BRILLIANT! Love it so much. Some day I'm going to sit and read every field on every screen. LOL And yes, taking care of oneself for those around us, for sure. I love the idea of Camp Chill. It says something that I'm questioning joining Camp Chill and the thought that goes through my head is that I can't commit to anything else. Which is hilarious in context.

    Deleyna
    Jun 15, 2023 10:39 by Annie Stein

    Heh, yes! I think it's probably a good sign that you have a part of your brain that's looking out for you, like a slightly overeager guard dog. Give it a scratch behind the ear for me, won't you?

    Creator of Solaris -— Come Explore!
    Jun 13, 2023 16:28 by E. Christopher Clark

    Well done on the exploration of "frontier" as both a concept and word.

    Enroll in Yesterland Academy today!
    Jun 13, 2023 17:15 by Annie Stein

    Thanks!

    Creator of Solaris -— Come Explore!
    Jun 13, 2023 16:31 by Icarus Crow

    I'm definitely using that little css badge! Thank you so much for the handy tips and tricks!

    Jun 13, 2023 17:15 by Annie Stein

    I hope you enjoy it! I'm glad to be able to give back to the community.

    Creator of Solaris -— Come Explore!
    Jun 13, 2023 19:57 by Haly the Moonlight Bard

    Aaaah! Such a fantastic little surprise there at the end. It's the exact sort of thing that I've been exploring this week, and I cannot thank you enough for posting it!! I added it straight away and cackled with glee when it worked quite brilliantly. Thank you so much.

    Haly, the Moonlight Bard

    Summer Camp in Avalon

    Rhapsody in Realms FREE on Substack!

    Jun 13, 2023 20:05 by Annie Stein

    I cannot wait to spot the little badges when I'm reading peoples entries! I'm glad to hear it's being used and enjoyed!

    Creator of Solaris -— Come Explore!
    Jun 14, 2023 00:44 by Gabrielle Decker

    Neat, thanks for the snippet! I really like the approach you took to this weeks theme, too. Good points, thought-provoking.

    Jun 15, 2023 10:36 by Annie Stein

    Thank you! I'm glad to hear it, the goal was to get people thinking.

    Creator of Solaris -— Come Explore!
    Jun 15, 2023 20:39 by Reanna R

    Woah, loving the detail in this article!! Your thoughts on power and frontiers are super fascinating and thought-provoking, and, as always, well-organized :) Good luck with all your worldbuilding goals this summer camp!

    May your worldbuilding hammer always fall true! Also, check out the world of the Skydwellers for lots of aerial adventures.
    Jun 16, 2023 09:12 by Annie Stein

    Thank you so much! I'm glad it's resonating with people! Good luck to you too!

    Creator of Solaris -— Come Explore!
    Jun 18, 2023 11:08 by Kat Chiron

    I will be following the 'Camp Chill' guidelines and looking forward to seeing your prompt articles. Also, thank you for the little gifts you've offered us. :)

    ⛱️See my Summer Camp Homework 2024   ⚒️Watch me build Vyrvania: City of Secrets   ✍️Visit my Author page
    Jun 18, 2023 11:17 by Annie Stein

    Welcome to camp! It'll be so fun when we get the prompts for real, people get so creative! I hope the gifts come in handy! I'm still figuring out what to offer this week, but I'm sure I'll figure something out :D

    Creator of Solaris -— Come Explore!
    Jun 18, 2023 12:04 by Fall

    Good luck Nnie! I'll be rooting for you from Camp chill :D I'll be going for copper myself, and I look forward to reading what you create!

    VISCERIUM_signature-v1.png
    Jun 18, 2023 13:47 by Annie Stein

    Thank you! Copper is a great choice, I hope you have a chill and fun time this Summercamp! I bet you're going to make some awesome stuff too!

    Creator of Solaris -— Come Explore!
    Jun 18, 2023 13:33

    Wow! I love your work! This is my first Summer Camp and I have seen the camp chill pledge floating around. I am definitely following your world. Please browse my world at your leisure. It is basic, as I am using summer camp as a jump start. Please remember there are a lot of mistakes, but I am choosing to just start and worry less about it being perfect. I am confident the world will build and grow in time.

    Lucious
    __________   Check out my World! The New Realm
      Don't forget to follow!
     
    *Spelling mistakes, subject changes and other peculiar oddities curtesy of my ADD.
    Jun 18, 2023 13:46 by Annie Stein

    Thank you so much! Welcome, and best of luck with your first year of Summercamp. I'm also sure it will build and grow in time, and remember we all had to start somewhere! I think just throwing yourself out there and giving things a try is a great way to go about things.   If you want the full experience, I'd really recommend joining the World Anvil discord and popping by the Summercamp channel. It's a great place to make friends with some fellow worldbuilders.

    Creator of Solaris -— Come Explore!
    Jun 25, 2023 04:41

    Nnie got us presents. And even useful ones. I can't tell you how many time I forget to click the notify button. It may almost be worth a feature request to link that to the public/private toggle. I shall have to think on that.   As always even your pledge document is wonderful and was a good read. Good luck with your goals this SC.

    Check out some of my summer camp articles, like the dangerous flying jackalope or dragon wasps. Or, for something more light-hearted, there is the whimsical language Gobbledygook and Jaden's interesting job as a guano polisher.
    Jun 25, 2023 08:28 by Annie Stein

    Thank you, I hope they're useful! I don't know if I'd want that, I like to have control over when I send out notifications, and sometimes I'll temporarily make something public while I work on it to get a second opinion.   Anyways, good luck to you too!

    Creator of Solaris -— Come Explore!
    Jun 27, 2023 11:03

    Best of Luck! I cant wait to see the chill, coolness that will emerge from Solaris. Also your thoughts on the frontier were enlightening! I already had planned to focus on the topics of colonizing/subjugating powers with that theme, but now i really need to go all in, i think!

    Yours truly, Nino.
    Its Worldember!I am building out a spooky world, which you can read about here! (psst, its a link)
    To learn about my main world click on this link! (if you want to ;) )
    Jun 27, 2023 11:06 by Annie Stein

    Thanks! I felt we were missing an important part of the story of frontiers, I'm glad it's resonated with others too!

    Creator of Solaris -— Come Explore!
    Jun 27, 2023 15:27

    It is always a pleasure to read your great articles. Thank you for the little tips and the badge CSS. (Sorry I forgot to leave a like until now). I am very excited and look forward to reading your great articles. Good luck, success and an amazing SC 23. Best regards.

    Stay imaginative and discover Blue´s Worlds, Elaqitan and Naharin.
    Jun 27, 2023 15:30 by Annie Stein

    No worries! I'm glad you enjoy the articles, and I wish you the best of luck too!

    Creator of Solaris -— Come Explore!
    Jun 28, 2023 12:40 by Han

    Every time I look at your world, I'm reminded of how pretty your designs are, and how good your art is. I love the insight we're getting into your planning process here - the sketches are fantastic, and remind me that I should probably include some of mine sometime.   I hope you reach Silver this year without too much stress! With how much more designwork you put into yours, silver seems like a much higher target to hit. I'm deeply curious about your take on crowns/halos; they're something I absolutely adore in art, too, and it'll be interesting since you're taking on the Christianity lens in yours! Have you looked much at the halo-like symbols used in East Asian myth, too? I really love the nimbus iconography over there.


    welcome to my signature! check out istralar!
    Jul 1, 2023 08:45 by Annie Stein

    Ah, thank you! I'd love to see more of your art and sketches! I plan on making more relaxed articles, but we'll see what I actually end up doing. It's hard to know until we get the prompts!   I have looked a little bit at it, but I feel a lot more free in adapting Christianity iconography since I just know it better, grew up around it, I know the cultural context. It's easier for me to find writings by Christian theologists and art historians talking about halos in western art than similar religious iconography from other cultures.

    Creator of Solaris -— Come Explore!
    Jun 29, 2023 15:17 by Raf

    Hey, I have been meaning to send you a comment. I mean, this and other articles have been open tabs for three weeks now, but... Well, the mind is mysterious.   I love the whole presentation: the layout, the drawings, the styles. It's rather inspiring. Not to mention the Gifts! That's just that WA spirit that I'm here for. Incredible. The steady one-upping of moving to a silver pledge after going for copper is very smart (and healthy) move.   I wish you the inspiration and a chill time. See ya on the other side :D

    Jul 1, 2023 08:49 by Annie Stein

    Thank you for the kind words! The mind is indeed mysterious. Hopefully your tabs have cleared up a bit now, and you're feeling ready for it all to start up for real! Best of luck to you too!

    Creator of Solaris -— Come Explore!
    Jul 6, 2023 22:44 by Secere Laetes

    Wow. I have to say that, in my eyes, this was really an extremely well-done pledge. Especially the thoughts on the frontiers are super. You should really keep that in mind and work it in if necessary. Depending on what comes, of course, frontiers is not out yet.   Besides that, I'm following Camp Chill again this year. Let's see how much I can manage. Diamond would be great on the innermost level, of course, but I really don't see how that's going to work. At least at the moment. So copper would really be okay. The main thing is that it's not too much, because RL is demanding right now.   Your thoughts on excessive demands are also very successful and absolutely worth supporting. I used to read very, very much. Too much. After that, it was very difficult for me for a long time to read something and, above all, to finish it, unless I was under a lot of pressure, and even today I still get caught again and again when I read a lot all the time. And I loved reading (still do, actually). In that sense, it can really happen to anyone if you burn out completely or even just for something.

    Jul 8, 2023 11:26 by Annie Stein

    Thanks! I feel like I can't claim much credit, what I've learned I've learned from anti-colonialist writers, who've introduced me to resources like the the resources provided by the Space Ethics Library, and introductory essays like How the Myth of the American Frontier Got Its Start.   Prioritizing RL and letting the cards fall as they may with the prompts sounds like a good idea. I'm sorry to hear about the hard-earned lesson about pressure can lead to burn out even with the things we love. I think it's sometimes with the things we love we're most at risk of pushing ourselves too far. I hope you can regain more of your enjoyment with reading.

    Creator of Solaris -— Come Explore!
    Jul 7, 2023 23:13

    Phew, better late than never... good luck with silver, I know you can do it. Love the entire description and the little diplomacy web. One of those things Koria is still missing (right now, but I need to set up the other organisations first^^).   My goal is copper, which I nearly reached on experience from last year. Maybe I can reach silver, that would be the same as last year and that is a good thing. Camp Chill all the way with everything which is going on right now.   (and thanks for the CSS, the articleblocks now look really fancy :D )

    You wanna see what we did for the last events? Go, click here: Eddies Major Events
    Jul 8, 2023 11:27 by Annie Stein

    Thank you! Glad you liked the CSS! I hope you have a great time going for Copper/Silver!

    Creator of Solaris -— Come Explore!