Bardic Spell List
Cantrips
Faerie Lights
Casting Time: 1 Action (Bonus Action to move them in combat)
Range: 160feet
Components: Somatic, Material: Glowmoss
Duration: 1minute, concentration
Dice Mechanics: None.
Five gently glowing lights appear within range. Each one lights a 10 foot sphere and can be spaced up to 10 feet apart. Outside of combat they can be freely maneuvered within the range of the spell and each other. Many times these lights will appear like small faeries with barely perceptible wings extending past their glowing centers.
Lights will wink out if they are out of the spell range.
Poltergeist
Casting Time: 1 Action
Range: 30 feet
Component:Verbal or Somatic
Duration: 1 minute, can be dismissed with an action
Dice Mechanics: N/A
A small spectral faerie appears and can be used to move objects weighing less than 10lbs, open unlocked doors or chests, remove items from open containers, or empty out vials. This specter cannot activate magic items, or attack.
Backstab
Casting Time: Instant, Action
Range: 30 feet
Component: Verbal, Somatic, Material: Pinch of Salt
Duration: Instant, Action
Dice Mechanics: Roll a ranged attack, on a hit the target takes 1d6+1 piercing damage
A spectral dagger appears behind the target and plunges into their back. On a missed attack the dagger passes through the target harmlessly.
Message
Casting Time: 1 Action
Range: 120 feet
Component: Verbal, Somatic, Material: Short piece of wire(any metal)
Duration: 1 Round
Dice Mechanics: N/A
Pointing, or gesturing at a creature within range you are able to send a
Tebin’s Mercy
Casting Time: Action
Range: Touch
Component: Verbal, Material: Petal from a tebiria flower
Duration: Instant
Dice Mechanics: N/A
Touching your target, you call on Tebin to be merciful and she answers by stabilizing the target at 0hp.
Level1Tebin’s Embrace
Casting Time: Action
Range: 60 feet
Component:Verbal, Somatic
Duration: Immediate
Dice Mechanics: 1d6 + Casting Modifier of healing
As you speak and reach for your target a set of glowing arms wrap around your target and heal them.
Level 2
Spark of Love
Casting Time: Bonus Action
Range: 30 feet
Component: Verbal, Somatic
Duration: 30 minutes
Dice Mechanics: Advantage on the next skill challenge.
Expressing your confidence in your target’s skill, you give them advantage on the next thing they do within the duration of the spell.
Broken Dreams
Casting Time: Action
Range: 30 feet
Component: Verbal, Somatic
Duration: Immediate
Dice Mechanics: 2d6 Psychic Damage
Your words cut deep, and shatter the dreams of your target dealing damage.
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