Sharksy
July 16th, 1608
Sharksy flourishes as a powerful trading nation. They are capable to keep themselves afloat with only their own resources and have excess for outside trade. Though the area has a great number of pirates, the established trading routs are made safe for travel. Pirates are often used as hired mercenaries for whenever a war would break out, or to take care of things too dirty for the navy. Sharksy in home to many interesting things, such as The Hunted City on Glahz, the underwater city of Dreath, and the pirate island that only pirates seem to be able to find. Some legends include Crab Island an island on the back of a giant crab, the Black Phantom a lost ship only seen in the dark and is said to be able to travel to the Shadow Plain, and the City of Hope/ Despair a place were you can have your wish come true. Also because of all of the pirates, there is said to be numerous buried treasures to be found or reclaimed.