Andromia Character in Seleim | World Anvil
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Andromia (AN'droh'mee'ah)

Andromia (a.k.a. Andy)

When Andy was young, her parents were killed in a highway accident. Orphaned, she was placed into the custody of the state. The orphanage where she lived was used as a training ground for the military. Adult spies had been killed consistently in other territories so they decided to try children. Andy was one of those picked to participate in training. She spent the ages from 5 until 10 training to infiltrate other communities. People spoke as if no one was there if young children were around. Andy became one of the best in her division, traveling to one bordering country after another as she grew older. The hunters in the north began causing more and more trouble and rumors spread that they were building something large. After her last assignment, Andy was sent to the northern border to gather information regarding what was happening. She was 19 and has now been working as a waitress in a local mining town restaurant for two years. She reports back to her superiors every month.   When Raleigh Frayt and Aldric Yven-Datre  are assigned to investigate, she is partnered with them to assist with espionage work.    Her training has ensured that she is able to think on her feet and react with calculated precision. She is experienced in several forms of weaponry and is able to blend into crowds with ease, using any means. While she is able to use her charm, she can also mold into other personas.

Physical Description

General Physical Condition

Andy is about average height for a Yzelian woman. Her long blonde hair tends to have one braid on the side of her head to help keep it out of the way while she works.

Physical quirks

She has some scars from her training, but hides them under her clothing.

Special abilities

Her skills are suited to espionage and some weapons proficiency, particularly with long ranged weapons. She also has minimal abilities as a hydr-esh

Apparel & Accessories

When working, she wears the uniform of the restaurant. This consists of a dark colored dress and pale blue apron. The shoes are more boot-like to deal with whatever dirt or mud the patrons drag in.    During his missions outside of the restaurant, he clothing is functional. Generally, she wears a tunic

Personality Characteristics

Motivation

Her main motivation is to complete her mission. She was taught from an early age not to maintain friendships outside of the false ones that could further her goals. In learning about the possible scope of the mission assigned to her, she is concerned about the prospect of an open war and wants very much to stop it.

Likes & Dislikes

Likes: swordplay, dogs, archery   Dislikes: looking stupid, failure, fear

Virtues & Personality perks

driven, focused, intelligent

Vices & Personality flaws

blunt, snappish, cynical

Social

Family Ties

She was orphaned at a very young age and does not know anything about her family.

Religious Views

She knows the main religions of Yzel, but does not follow either Tekel or Uneism.

Hobbies & Pets

Her place as a spy does not allow for any hobbies or pets as this could be used against her. However, she has managed to carve out some time to herself. She enjoys going out with the other waitresses at the restaurant and uses the fact that she is meant to integrate with them as a cover for the fact that she likes being around them outside of a purely professional context.

Speech

Her voice is clear and light, but a bit of an alto tone. She is very adept at molding her voice to help with whatever identity she is trying to cultivate.
Current Location
Age
21
Date of Birth
6 Dah 1053
Children
Gender
female
Eyes
bright pink
Hair
long, blonde
Skin Tone/Pigmentation
pale, with a slight yellow undertone
Height
5'7"
Quotes & Catchphrases
"Let's go going."
Aligned Organization

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