Ajda Wet Forest Geographic Location in Saleh'Alire | World Anvil

Ajda Wet Forest

Saleh'Alire » Ecology Tolara Talaina'Vao Ajda-Donesh Basin


I've never seen anything so beautiful... So dense with vegetation. It was like a miracle. But the bugs! With all the water, and the humidity? They're everywhere down here... Always biting- or finding their way into your boots when you take them off. And some are big- too big to be right, I say!
— Letter from Expedition Master Olihira e'Sarvani
 
Located in the Ajda-Donesh Basin, the "Ajda" portion of the basin's name refers to the wet-tropical forest that spans the western portion of Tolara's southern peninsula in Tolara- stretching into the central areas just before Nisaba Pass, to the western range of the Hiatal Mountains on its other side.   Here, large trees and flat leaf vegetation is common. This density of plant life acts as a trapping mechanism to retain what water does get into the basin over the mountains- while the high temperatures, sloping altitude, and accumulated groundwater results in both heavy fogs and a near constant, misty rainfall in the area. The result is a consistently hot, humid environment rich with highly isolated diversity, awash in vibrant colors.
Located In
Ajda-Donesh Basin
Talaina'Vao, Tolara
Landmark Type
Wet Tropical Forest
Major Landmarks
  • Monuments
Major Cities
  • Fort Xuiying
  • Vhesh
  • Kione
  • Phanbu

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I absolutely love getting feedback on my setting and its worldbuilding. I love it even more when people poke and prod at it, and ask questions about the things I've built within it. I want both. I actively encourage both. And it makes me incredibly giddy whenever I get either. However, there's a time and a place for critique in particular- mostly when I've actually asked for it (which usually happens in World Anvil's discord server). And when I do ask for critique, there are two major things I politely request that you do not include in your commentary:   ➤ The first is any sort of critique on the way I've chosen to organize or format something; Saleh'Alire is not a narrative world written for reader enjoyment... It's is a living campaign setting for Dungeons and Dragons. To that end, it's written and organized for my players and I, specifically for ease of use during gameplay- and our organization needs are sometimes very different than others'. They are especially diferent, often-times, from how things "should be organized" for reader enjoyment.   ➤ Secondly, is any critique about sentence phrasing and structure, word choice, and so on; unless you've specifically found a typo, or you know for a provable fact I've blatantly misued a word, or something is legitimately unclear explicitly because I've worded it too strangely? Then respectfully: Don't comment on it; as a native English speaker of the SAE dialect, language critique in particular will almost always be unwelcome unless it's absolutely necessary. This is especially true if English is not you first language to begin with. My native dialect is criticized enough as it is for being "wrong", even by fellow native English speakers ... I really don't want to deal with the additional linguistic elitism of "formal english" from Second-Language speakers (no offense intended).   That being said: If you want to ask questions, speculate, or just ramble? Go for it! I love talking about my setting and I'm always happy to answer any questions you have, or entertain any thoughts about it. Praise, of course, is always welcome too (even if it's just a casual "this is great", it still means a lot to authors)- and if you love it, please don't forget to actually show that love by liking it and sharing it around. Because I genuinely do enjoy watching people explore and interact with my setting, and ask questions about it, and I'd definitely love to hear from you... Just be respectful about it, yeah?


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