Kingdom Roles
Kingdom Building will have the following Roles which can be filled by PC's and NPC's over the course of the game. NPC's can appear for recruitment during various Kingdom Events, and can also resign during them as well.
Each Kingdom Role will have 1-2 listed attributes. A character can fill this seat if they have any attribute listed of at least a 13. A filled seat provides a base bonus of +2 to it's listed categories.
Each Kingdom Role also has a corresponding (Profession) Skill tied to it. Every 3 full skill points invested in the linked skill adds an additional +1 to the base bonus of +2 and the Skill Focus Feat will increase the bonus by +1 as well. The Skill Focus bonus will increase to +2 if the character also has the 10 skill ranks to gain the greater threshold.
List of Kingdom Roles
- Ruler (Cha)
- Treasurer (Int or Wis)
- Councilor (Cha or Wis)
- Grand Diplomat (Cha or Int)
- Spymaster (Dex or Int)
- Magister (Cha or Int)
- High Priest (Cha or Wis)
- General (Cha or Str)
- Warden (Con or Str)
- Marshal (Dex or Wis)
- Royal Enforcer (Dex or Str)
- Consort (Cha)
- Heir (Cha)
- Viceroy (Int or Wis)
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