Orbis Mundus Primus Geographic Location in Ruins of the Regalia | World Anvil

Orbis Mundus Primus

Descended from the terrible Convergence of planar energies that conflagrated into infinity, the planet known to some of its inhabitants as Mundus, or more formally, Orbis Mundus Primus, is a planet that has been partially deconstructed and reconstructed repeatedly by extraplanar beings that currently enjoys a moment of peace in a lifetime of cataclysmic upheaval.   Abyssal crucibles used to spin mountains from magma oceans result in the most violent topographical disturbances, from the peaks once known as Korehag, to the ranges once known as Mannaroth, from the fitful petty fjords of Bergrisandr to the mightiest towers of forgotten Vothrymhyndr.   Cthonic gates have drunk the world dry and let flow waters without end from the deep battlegrounds of they who would be Apocalypse, uniting the lands and their peoples in common purpose and shared suffering, and dividing them once more with rolling salt-sea swell that devours depth and distance.   Ignored, sheparded and enslaved in equal measure, life bloomed in the shadow of great destruction, between the footfalls of a war march all but forgotten by those that remain, rioting in the tropical jungles and cloud forests, spreading with rainfall across rolling hills, parched scrubland, growing thick in the embrace of protective walls and dense in the throat of marsh and mire so that the most dogged and dedicated scholars would be hard pressed to find any obscure corner of the world bereft of things that grow, seed and spread.   The original formation of the Orbis Mundus Primus is lost, as it was reshaped and torn asunder and reformed without end during the early history of the Age of Reclamation, but the end result was a singular contoured landmass with three major mountain ranges, which persist in various states of erosion today.   Today, the sea and stone agree on several continents; Auregalion, Paradhion, Jadalion, Antarillion, Seranilion, Vilurion and Tyralion, along with several island formations of note; Paralhi, Srinarsi, the Isles of Ash and Glass, Isles of Aeyrie, Fjorhali, and the ice-locked Borjani. Several regions with high volcanic activity still exist; the depths of Bergrishyndr, Eldorrhyndr, and Taborin, hot springs beneath Utuluss and Jotunhyndr, the Isles of Ash and Glass, and in the black desert of Svartegler.   Major bodies of water include the Stormdeeps of the east, the Drowndeeps of the west, the Vastdeeps of the south, the Sea of Dusk between Auregalion and Antarillion, the Sea of Serpents between Antarillion and Srinarsi, the Sea of Songs between Seranilion and Paradhion, the Hungry Sea between Paradhion and Auregalion, the Sinking Sea between Seranilion and Vilurion, the Sea of Stars between Jadalion and Vilurion, the Shoals of Niure, the Sea of Mist surrounding the Isles of Aeyrie, the Bay of Beacons in southern Paradhion, the Bay of Blue Glass in northern Paradhion, the Wash Maze of Bergrishyndr, and the waters both frozen solid and swift chilled, of Rhivane.   Three major currents of the oceans wrap around the planet; the Boreal Current, the Solar Current, and the Auster Current. The Solar Current flows westwards, being pulled through the Sea of Dusk and into the Drowndeeps before eventually coming to the shores of Jadalion and splitting up the coast to contribute to the Boreal counter-current that gently circulates around the northern tip of the world flowing eastwards, eventually bleeding down the Hungry Sea and from there the Sea of Dusk, or to flow between Jadalion and Tyralion. As the current reaches Vilurion, most of the waters continue through the inner seas, through the Sea of Stars, the Sea of Songs, until it reaches the Sea of Dusk once again. Another counter-current, the Auster Current, runs in the Vastdeeps, circulating water eastwards, joined by rich waters from the Sea of Serpents, which circulate the Vastdeeps until the Tyralion coast bleeds it into the Sea of Stars once again.   Great forests of the world are regarded as sacred sites by some significant cultures, and have been linked strongly to them. The Eleityrimmond of Auregalion is the planet's largest mixed forest, followed by the Meilu Forest of Jadan and Tabor, the jungles of Utuluss Vale of Antarillion, the Selerimmond and the Greenwood of Seranilion, the Monarch Wood, Waymete Wood, Wenderwood, Grey Ridge Wood and Blodmer of Paradhion, the Balorwilder, Watcherwilder, Middenmeren, Wanderwilder of Vilurion, as well as the Eorwund Vale and the hidden, labyrinthine Feyarundrimmond.     Orbis Mundus Primus is accompanied by one satellite; a moon referred to formally as Orbis Mundus Secundus.
Type
Planet

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