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The world is dying. Rhyshar clings to her last breath as she drifts ever closer towards the maelstrom. The Unmaking comes for us, and we must - each of us - choose how we face it.

Table of Contents

  1. World Foundation (GM Only)
  2. Setting the Scene (GM Only)

Player and GM Experience

  Rhyshar is a world on the brink. Significant astrological events have thrust it into an unsustainable path which creates an existential challenge for a world brimming with rich history, vibrant culture, deep mysteries, and awe-inspiring magic.   As a player in this world, you will play a central role in how Rhyshar faces this crisis - empowered with the agency to either save this world, hasten its end, or devise some alternative path forward towards something that comes next.   As a game-master, I am looking for an opportunity to employ complex game mechanics in a memorable and immersive environment where gameplay pillars are reinforced and grounded by the foundation of the world. Rhyshar's impending doom provides a natural source of conflict that sets the stage for heroic (or villainous) drama.


I've drawn many inspirations for this campaign - you won't have to look very far to see influences from other works showing up here. I'm fairly shameless about it - but I also think there's plenty in Rhyshar that makes it unique! The creation of the setting is inspired by the following works (amongst others):  

Looking for Players

  I am currently looking for 1-2 additional players for this campaign which I expect to begin in October, 2020. To communicate your interest please fill out the following survey form:   https://docs.google.com/forms/d/e/1FAIpQLScIKk3sz6VY6qJ0o9HXKkmx8k6JrTXKrzcopwrS9RKIO6fJpw/viewform?usp=sf_link