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Realm of Comcadia

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Editorial Team

Comcadia, a realm of signals and static.   Her magnificence, Queen Connectillia, aims to unite the Rhetorican Empire and Gesturea Dynasty in the hopes of restoring order to the realm. If their powers were to be combined, the creeping dread of misinformation and fake news would be defeated; reconnecting peoples of all creeds and colours once more.   Unfortunately, the lands are divided and its people are stuck in an endless loop of miscommunication. Smaller tribes and factions disassociate themselves from their broader banners in the hopes of ending the cycle on their own.   These houses, subsequently, seek power and influence in the form of successful message delivery/dissemination and human resource control. Many of these groups would do anything to acquire what they seek. Feigning to bend to the matriarch's will is but one bump in the road to complete control.   The matron Queen has resultantly called upon representatives from each of the domains to meet with her at Fort Transferium to try and negotiate terms of peace.   The banners have risen. The tables are set. Tensions are at a fever pitch.   The Queen seeks peace; but the houses have other plans...   FOR QUEEN AND COUNTRY!

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