The Fenorian Empire
"Yes you're right, it is a little weird to serve an empress who is both dead and alive at the same time, but she has been reigning our empire for over 500 years. For as long as I'm alive, we haven't had any enemy invasions and the dark forests have not caused a lot of trouble. I have heard about centuries ago when it was impossible to reach another city other than by sailing the Sangis. I wouldn't be buying your ware here in Farendil if it wasn't for her." ~ A Dragonborn merchant
GovernmentThe Empire is governed by the Empress, Elyria Bluewater supported by her 4 Magistrates. The government is very decentralized and each subject has kept a lot of their autonomy. Every subject still has their own government with their judgement system, laws and politics. Taxes however are collected by the Magistrate of Commerce and there are some imperial laws. These laws are enforced by the Blue Guard, who have the authority to surpass national laws.
Magistrate of CommerceCollection of taxes throughout the empire and division of money among the Empire's affairs.
Magistrate of IntelligenceGathering of information, research of history and mapmaking.
Magistrate of DefenseMilitary and crime resolving.
Magistrate of the CommonsHandling of several remaining tasks.
Culture, Religion and HolidaysAlthough the Empire includes many cultures, some traditions have spread across the subjects. Some holidays have become recognized Empire-wide and the religion of The 4 Spirits is enforced throughout the Empire.
- 1st of January: Wisdom Day
- 1st of April: Day of the Soul
- 12th of April: Elyria's Birthday
- 1st of July: Day of Struggle
- 16th of August: Commemoration day of Elyria's Death
- 1st of October: Earth Day
- 10th of December: Gloria Regali
ReligionSince the defeat of Ihrasil, the faith in characters or Gods as deities has decreased, because they can have their own agenda. The 4 Spirits have no agenda, they are not a person or God, they represent balance. In the past 500 years, almost everyone in the Empire has accepted the spirits as their deities. It is punishable by death to worship another deity than the 4 Spirits.
Gloria RegaliEvery 10 years on the 10th of December, every subject of the Empire has to send 1 child between 8-11 to the Capital, Farendil. These children are trained and prepared to fight against the forces of evil inside the forests and sometimes fight certain heavy crimes in the Empire. It is impossible to fight against it with a full army as it will destroy every army within seconds. Small groups of people with restraint, determination and stealth is what is needed to push the evil back.
Relatives of the children that are being trained are invited every year on the 10th of December for a reunification with their children. Although this is very cruel, the Empress has assured many times that this is the best way and that she grew up this way as well. Additionally, every subject of the Empire will reminisce the danger that is still looming around and is reminded of the fact that everyone is doing their part to defend the Empire. When the Gloria Regali have served and survived for 10 years, they return to the Empire on the 10th of December and are praised. People who have survived and returned are seen as war heroes in most societies and are honored as the protectors of the Empire. Although this tradition is very controversial in society, most people have accepted it as necessary in order to protect the Empire. For the last 450 years, there have been little issues with the evil.
- Founding Date
- Geopolitical, Empire
- Farendil, Bastion of Fenoria
- Head of Government
- Elyria Bluewater
- Government System
- Thanatocracy / Necrocracy
The 4 Spirits of Fenoria
Crimes and PunishmentPunishment for violent crimes in the Empire is harsh, but the general populace consider them fair. Non-violent crimes carry differing punishments depending on reputation of the criminal. Imprisonment times use a percentage of ones expected lifetime. This means that an Elf will be imprisoned for much longer than a Human would be.
Accidental Death: The intention of the culprit is thoroughly investigated. If the death is deemed accidental, the culprit is merely fined.
Arson: Imprisonment for 5% of life and murder charge if fire kills.
Murder or treason: Imprisonment for 10% of life or until the felon has showed moral improvement.
Robbery or unionizing: Branding and imprisonment for 5% of life.
Practice of false religion: Torture and imprisonment for 20% of life.
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