Velamus

Realm of the Veil

Introduction

The souls of the Cosmos, when lost in their way, are sent to Velamus. Or something. Going a bit meta with this because I am not sure how to write it pretty enough even for a draft. Basically, Velamus is where your soul goes when

Meta

Putrus is the Shadow and Light Realm, it is located in the Death's Hourglass Constellation.

Geography

All of Velamus is completely grayscale, even when non-native stuff arrives to the realm.

Atmospheric Conditions

Endless night with a glowing moon. It is the only constant source of color in the realm and even then it is only a faded slate gray of light.

Sophonts

Caretakers, Soul-Seers, and a variety of other Sophonts that care for, repair, and deal with souls. All of them are not quite living and not quite dead. Many of them have eyes that glow and give off colors to that which their eyes light up.

Flora

Think of the classic spooky dead forests, cursed swamps, and haunted victorian landscapes. Now make it grayscale and with a little fog. All those plants? They exist.

Fauna

Fish fly through the sky, guided by orbs of light they produce over their heads. This light can actually show color of the world. But watch out, they feed on lost souls. I have a bunch of art for this.

Energy Sources

Souls are carefully purified and turned into Raw Glow to be returned to the Cosmos. Faith is drained, and so is Primal. All to be balanced out.

Technology

They are beyond our understanding of magic, basically.

Velamus

Realm of Veil

Light
Shadow

Realmic Index

NN-ULI

Denizens of Ravare do not know of Velamus.

General Information

Type
Dimensional plane

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