Society For Creative Reorganization
Sometimes called the Fingertip Discount Guild, this organization was established in the record-less dark ages unless you ask the head of the guild who will subsequently curse his predecessors for ensuring that all guild paperwork be in their founder's native weave, that is, not in writing nor on paper as that had not been invented.
Technically a thieves guild, the Society also performs architecture, interior decorating, and commissioned quests for specific artifacts. They never steal directly from people however, so they might be considered a burglary guild instead.
Sometimes people legitimately contact them thinking they are a construction or organization company. While they do accept these jobs if paid well enough, people who do not pay properly get robbed as a training exercise. People who hire then abuse and harass the workers get robbed as a training exercise then marked as a target for further robbery in future. People who pay well are marked separately as untouchable and any thief, guild or not, who takes something of theirs will be forced to repay it with interest, to guild and victim.
Their motto is Digitus Quinque Price, or "Five Finger Discount." Their origins were said to be in a dwarven family construction company during the dark ages when paper didn't exist and all records were collected on knotted strings which had since been rotted away.
Their actual origins were in a set of three dwarven siblings, who might have been triplets but that is unlikely. One of those siblings had kleptomania and the others, had been caught putting all the absentmindedly stolen objects back as well as possible. They took the advice to become an organizing, interior decoration, and construction service rather than admit that their sibling had unknowingly robbed their hosts' entire house.
Much later, after writing on carved tablets and stones caught everyone's attention, things changed for the Society. The city the Society did most of its work in had coalesced into a functioning set, but the mixing cultures required more widely acceptable governance to prevent riots and revolutions. Being an organization that relied on actual organized work, as well as being responsible for most buildings in the city and having the broadest hiring practices with the least complaints, the Society For Creative Reorganization were hired to reorganize the haphazard government. They have since remained a major governing force.
The Society is also responsible for one of the first formal religions which is dedicated to one of their members: The Unnamed Thief. Some argument may be made that the Society became a religion because of this. However, freedom of worship is an edict of every version of the Society's charter and the only edict with special notice that it is to be taken as enforced (not law for obvious reasons) and not a guideline. See Spread under The Thief God
Structure
The head of the guild and his three assistants must all know the knotwork that makes up the paperwork of the guild. Each assistant has two of three jobs to keep everyone as honest as thieves get. The guild then falls to the three sections: building experts, placing experts, and removing experts, with significant overlap. Hierarchy is less important than proven skill, and so people are titled after their biggest accomplishment.
Public Agenda
Architects, builders, safety inspectors, and security experts etc. are one facet of the guild, interior decorating or organization is another. With difficulty, or enough money and the promise of more, they can be convinced to admit to a certain ability to retrieve lost items such as the buried sword of king so-and-so.
Assets
Experts in random skills and a lot of money.
Digitus Quinque Price
Founding Date
1251 CF
Type
Guild, Thieves
Alternative Names
Fingertip Discount Guild, Thieves!,
Demonym
Spacial Artists
Related Ethnicities
Related Myths
Remove these ads. Join the Worldbuilders Guild
Comments