"If you want to walk amongst the jagged peaks of one of the oldest kingdoms in Cauresia, sure, go to Kelvor. But the biting cold of the Marble Mountains will draw out every last drop of warmth till' you're certain you'll never be the same again. Other than that, it's a great journey.Kelvor resides in the northern reaches of Cauresia and is the home of the dwarves. The most notable geographical locations within Kelvor are the Marble Mountains and the Lake of Khorron, as most of the settlements are either by the lake or inside the mountains. The capital of Kelvor is called Adamant.
Kelvor is a succesive monarchy, with a King/Queen ruling the country and all cities within it. The title is given to the eldest child of the King or Queen at the time of his/her death. Kelvor is divided into different Protectorates, with one major city in each, and serves as the «capital» of that Protectorate. Each of the major cities (including the capital) also have their own rulers, known as Wardens. These Wardens are chosen by the city's Conclave, and the 15 members of each Conclave are chosen by the inhabitants of the respective city.
Companionship is a good word to describe Kelvorian culture with. Everything they cherish, be it mining, fighting or brewing, they like to do together. Because of this, the dwarves are known for their hospitality. Their companionship extend to all races. As some live by the Lake of Khorron and some live inside or between the mountains, the two groups have developed their own cultural identities. Fishing is widely indulged in by the "Lake-Dwarves", or the Ut'Kelvr in the dwarfish tongue, whereas the In'Kelvr or "Mountain-Dwarves" are fonder of mining precious gems and valuable metals. Both Ut'Kelvr and In'Kelvr have their own holidays and customs such as Aln Seil and Aln Feisk for the Ut'Kelvr and Aln Bryg for the In'Kelvr. The festival known as Aln Venn is a week-long festival celebrated every year in a sacred valley within the Marble Mountains. All dwarves that are able attend this festival to celebrate the companionship of their people. Brewing ale and fighting is also prevalent in Kelvorian culture among all dwarves. The dwarves interest in such things have allowed Guilds for these types of activities to flourish. Miners Guild, Brewers Guild, Fishers Guild etc. are some of the most popular guilds. Dwarves acknowledge all gods, although Venaldir, the God of Creation and Order is a deity most dwarves put above the others. Because of the colder climate of The Marble Mountains, the In’Kelvr often wear thick leather jackets and sometimes large fur coats. In some cases, expensive clothing even includes plates of iron. Other than that, it is more or less similar to Oest, woolen shirts and leather tunics. Women clothe in thick woolen dresses with fur around the neck. The Ut’Kelvr do not use fur coats, but leather jackets and iron plating can still be found down here. The women clothe in thinner woolen dresses. The main differences are that the richest Ut’Kelvr use silk, and that they use embroidery, mostly of waves.
Because of their emphasis on companionship, the dwarves have always been more than eager to enforce friendly relations between other kingdoms. Recently though, the current king Ragnir Olhart has begun conveying messages of independence and self-reliance. He wants the dwarves to withdraw from most trade agreements and reduce cooperation with other kingdoms etc.
The mountains are full of iron and gems of all sorts. The iron mostly goes to weapons and armor, while the gems are traded for large amounts of gold and silver. In terms of food, the In'Kelvr have farms inside the mountain with various vegetables. The mountain goats supply them with both milk and meat. Some stag-bears can be found too, whose meat is in high demand all over Cauresia. The Ut'Kelvr live mostly on fish and various vegetables they grow on farms south of the lake. The dwarves have constructed various strongholds up in the mountains, all made of the hardest stone. Some strongholds are also to be found surrounding the lake, although they are fewer. All of the In'Kelvr cities are made out of stone, while the Ut'Kelvr cities are a mixture of stone and wood.
The dwarves arrived around 900 BFE on the northern shores. No one knows how exactly they arrived, although the myths say they were aboard ships of stone. They made their first settlement by carving out houses in the side of the mountain whose shores they arrived on. From there they ventured deep into The Marble Mountains and founded a new settlement around 700 BFE. A settlement which would one day become the heart of a mighty nation. The kingdom was founded in 465 BFE. At that point some dwarves had begun migrating south. There they found a great lake, and began settling on it’s shores. In the early days of Adamant, a big, white, cat-like beast with tusks stalked the surrounding mountains. It acquired the name Hve’Od, meaning White Death in the dwarven tongue. Hve’Od killed over half a thousand dwarves before a hunting party set out and finally managed to slay the foul beast. The five hunters went down in history and the statues carved out in their honor still stand in the heart of the dwarven capital to this day. At the time The Cauresian Empire was founded, Kelvor was the greatest and most respected of the kingdoms. In the last 1500 years, it’s greatness hasn’t been compromised, although the other, younger kingdoms have begun rivaling Kelvor in both visual splendor and military might.
Aln orr venn
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