House Rules and Mechanics
House Rules
- Take a free feat at ASI improvements
Experimental Mechanics
The Mechanic | Brief Description |
---|---|
Blades in the Dark's Progress Clocks | Simply a circle divided into segments, they provide a tangible method of tracking player progress through various checks and challenges and allow the DM and players to be on the same page |
A Trauma Table | When scoring a crit, or having a crit scored against you, rolling on the trauma table will describe some additional harmful affects that might befall the victim. Minor ones include gashes likely to scar, pulled muscles, etc. Major Trauma's include losing organs, limbs, or sudden death. |
Swarm Rules | Getting swarmed, even by small creatures, should feel dangerous, but D&D doesn't express this well. When swarmed by more than 3 creatures, they'll roll just once instead with a modifier for each creature. However much they beat your AC by determines how many roll damage. |
Changes to Rest | Short Rests = 8 hours Long Rest = 7 days |
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