Partha is a place of curiosity and chaos. It is a nexus world that sits between four major realms of existence and its people have spent centuries trying to learn to live together and tame the confusing lands - but peace is never an easy thing.
Partha is comprised of three major continents -
Erastur,
Agecia, and
The Wildlands - and ten intelligent races. This breaks down into dozens of cultures, religions, factions, territories, creatures and more. There are four major magic systems, and Partha's people are often torn between science and magic.
This is a place of detail and complexity, where its denizens are faced with a bevy of choices and challenges from the world and cultures around them. While Partha itself might be a small world in comparison to its much larger and older siblings, it is a place of cultural, magical, and scientific wonder.
The term Partha originated from a
Kan'ali phrase ("Patru alir”) meaning ‘Part of All.’ The phrase, originally shortened and adopted by the
Ærilian people, became a widely accepted name for the new world formed from
The Clash: a new world that is ‘Part of All’ realms.