The age of adventure is started as the Urthspyre Tower opens for the first time in history!
This follows the events before/ after the game starts.
Also called the age of Urthspyre, this marks the recorded history of the realm
Current event timeline.
The age of adventure is started as the Urthspyre Tower opens for the first time in history!
Two adventuring parties work together to clear the crystal caverns and discover what lies with in.
A small port town built on a floating dock
a new, friendly race, is discovered
On the 6th of May in the 468th YR, ERA2 of the Urthspyrian Calendar, the Draconic Airship Fleet, in cooperation with Adventurers and Mercenaries from Urthspyrian Realms, assault the Aarakocra held Cluster in the Realm of Infinite Sky.
The Keybearers Guild discover the Rising Highlands, realm. This leads to the first contact with a race of people now known as "Gnomes."
The Void Fortress Realm is discovered. Though after a resolved conflict from the Keybearers, it lacks any use as there is no real space or resources. The Lakeside Realm is discovered, it has a crescent moon shaped lake with several log cabins around it. The small realm seems isolated in a low valley surrounded by impassable forest and mountains.
The settlement of Anusis, and the Realm of the Roaming Sands is discovered. It is inhabited by a spiritual people known as the Kalashtar.
A group of mages, scholars, scientists, and their bodyguards descend to the Air Temple to research it's mysterious nature.
The founder of the city Crisidius for which its named after passes. There are some mysterious circumstances around his death.
Members of the Pathfinders in cooperation with the Keybearers Guild(s) establish contact with the Lizardfolk race within the Eastern Swamp of the Rising Highlands Realm.
Local tensions come to a boiling point as a rebellion sparks in the city of Anusis. With intervention from the Keybearers Guild the conflict is resolved fairly quickly though it takes a few weeks for life to return to normal.
The land of the Valkyrie is discovered. Keybearers make contact with a race of people calling themselves Valkyrie. Shortly after Patherfinders make contact with "Wood Elves".
Keybearers Guild with help of the Pathfinders Guild discovers a way passed the Valkyrie territory. Only a few members of the Keybearers actually progress further however. The Pathfinders focus on maintain relations between the Valkyrie and Wood Elves.
The Keybearers Guild discover the "Spines of Izzarith." Later they establish a connection with a new race of people known as "Goblins" and discover the realm is actually on the upper neck of what is currently dubbed "A Rift Dragon"