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Pangia

1800

Created by

Editorial Team

The world of Pangia is full of magic. It exists in every corner of every house in every country. It permeates the water and hangs in the air. The very balance of life is ruled by it. It is protected and exemplified by the Brux cats, felines of incredible magical power, so long as they are Bonded to a human or Fae of their choosing. And yet there are those who seek to tear Magic down, to make it vanish as if it never existed. Despite the advent of Rivera's steam engine the world goes on as if nothing has changed. Magic is still its most reliable resource, and very little will change that. Except perhaps, that which controls the magic of Pangia, the Magical Cores of Mind, Body, and Soul, were to somehow disappear. Now you're talking. Half the continent away in the Kingdom of Malken a new era is on the horizon, one of peace. After almost two years of tentative cease fire and more than a decade previous of hard war with their northern neighbor, Haeren, they are finally entering peace talks once more. From the northern mountain kingdom come Lady Radelle Frost, recently promoted to her noble stature by her close childhood friend and Countess of Haeren, Bianca. In Malken the Queen Regent, Marcella, her son Emil, and daughters, Emilia and Isolde, prepare to meet their guest, and begin the long road to peace. But all is not well in this castle either, not all wish for peace, and not all think those seeking it are fit to bring it about. Sinister forces both large and small seek to wreak havoc on our heroes lives. whether they succeed remains to be seen.