A blue glow illuminates the atmosphere as each day begins with a rising blue sun. A yellow sun follows behind and gives chase, only to come up short every evening as the horizon gives way to radiant blue hues.


Beneath the two suns dance of color across the skies, you find a world that has run out of magic. A council now manages the small traces of magic that remain in the world. The leaders have learned a way to harness the power from great elementals and create stones from that power they can use in place of magic.


Over time, the lack of real magic has taken a toll on the lands and they are spreading out looking to find a way to cultivate their land again and restore it's vitality.


With these stones they are harnessing, technology has boomed because sources of magic are now itemized instead of harnessed by individuals. Think steampunk, but with ranges of powerful stones instead of steam.


Created by
...

GM Leigh @GM.Leigh


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Mossgrasp

Nestled many miles within the dense Obsidian Forest, Mossgrasp sits alone, well guarded from weather, creatures, foe, and even friend. The town is sparsely populated with only a few hundred residents, which mainly work within the lumber mill and are either active or retired Guardsmen from the Umbra Military. The buildings, roads, and fixtures of the town seem exquisitely cared for, and expertly crafted.

Demographics

The population of Mossgrasp is comprised mainly of humans, half elves, and elves. This is a modest township and is maid up mostly of retired military.

Type
Village
Population
263

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Metadata

Article template
Settlement
World
Outer World
Chapter
Locations
Author
GM.Leigh
Creation Date
18 Jan, 2018
Last Update
23 Jan, 2018
Visibility
Public
Views
30
Favourites
Comments
0

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