Registeel
Registeel is a large robotic Pokémon. Most of Registeel's body is spherical and gray while the middle of its face has the appearance of being exposed as it shows black "skin" and is surrounded by raised metal. Registeel's lower half is disc-like in shape and has two cylindrical legs without toes. Its face consists of seven red dots in a hexagonal formation, and it has black arms with three fingers each that are connected to its upper half by gray hemispherical shoulders. The backs of its hands have three red triangles pointing away from the fingers.
While Registeel has been classified as a Steel-type Pokémon, its body is hollow and made of a material that is harder than any known metal. However, this material stretches and shrinks despite its hardness. While one Pokédex entry noted that the material that forms Registeel's body is extraterrestrial, it is also theorized that Registeel was actually born inside the Pokémon world's mantle, before emerging onto the surface 10,000 years ago. Further evidence supporting this theory is the fact that Registeel's body was tempered by pressure underground over thousands of years; as a result, it cannot be scratched. Another theory posits that Registeel was created by Regigigas out of magma. It is unknown what Registeel can eat. It was sealed away in ruins by people during ancient times.
Registeel
Registeel’s body is made of a strange material that is flexible enough to stretch and shrink but also more durable than any metal.
Armor Class | 20 | ||
---|---|---|---|
Hit Points | 24d8+168 | ||
Speed | 35 ft. | 10 ft. Burrow | |
Strength | 24 (+7) | ||
Dexterity | 20 (+5) | ||
Constitution | 24 (+7) | ||
Intelligence | 10 (+0) | ||
Wisdom | 20 (+5) | ||
Charisma | 18 (+4) | ||
Saving Throws | Wisdom d20+11 | ||
Damage Resistances | Psychic | ||
Damage Immunities | Bludgeoning | Piercing | Slashing from nonmagical attacks |
Condition Immunities | Charmed | Frightened | Exhaustion |
Paralyzed | Petrified | Poison | |
Senses | Passive Perception 15 | Tremorsense 50 ft. | Darkvision 60 ft. |
Languages | Terran | ||
Challenge | 19 (22,000 XP) | ||
Special 1 | Legendary Resistances (3/Day) | If Registeel fails a saving throw, | it can choose to succeed instead |
Special 2 | Rejuvenation | If its body is near rocks, a destroyed Registeel gains | a new body in 1d10 days, |
regaining all its hit points and becoming active again. | The new body appears within 5 feet of its corpse | ||
Special 3 | Sturdy | If damage reduces Registeel to 0 hit points, | it must make a Constitution saving throw |
with a DC of 5 + the damage taken, | unless the damage is from a critical hit. | On a success, Registeel drops to 1 hit point instead | |
Action 1 | Multiattack | Registeel makes two Iron Head attacks | |
Action 2 | Hammer Arm | Melee Weapon Attack | d20+13 to hit |
Reach 5 ft., one target | Hit 2d8+7 bludgeoning damage | ||
Action 3 | Flash Cannon | Ranged Weapon Attack | d20+6 to hit |
Range 60/180 ft., one target | Hit 6d10 cold damage | and the target must succeed on a | DC 21 Constitution saving throw |
or be blinded until the end of their next turn | |||
Action 4 | Hyper Beam (Recharges 5-6) | Registeel fires a powerful beam in a line | 100-feet long and 10-feet wide. |
All creatures in the area must make a | DC 32 Dexterity saving throw, | taking 10d8 force damage on a failed save, | or half as much damage on a successful one |
Legendary Actions | Registeel can take 3 legendary actions, | choosing from the options below. | Only one legendary action option can be used at a time |
and only at the end of another creature’s turn. | Registeel regains spent legendary | actions at the start of its turn | |
Legendary Action 1 | Lock On | Registeel takes aim at a creature | or object it can see within 100 feet. |
Registeel’s next attack against the target automatically hits | |||
Legendary Action 2 | Iron Defense | Registeel gains a +2 bonus to AC | until the start of its next turn |
Legendary Action 3 | Flash Cannon | Registeel makes a Flash Cannon attack |
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