Latios Species in Other Realms | World Anvil

Latios

Latios is a Pokémon with a birdlike body stylized after a plane. Its body flows slowly into a thick neck, giving it a bulky appearance. It has no legs, usually floating instead. Most of its body is blue, with white areas near its arms and a white stripe on its back that extend up to its head. Jet-plane wings sit on top of its back, while two tall, jagged fins point behind it from its rear. A red triangle marks the center of its chest, while a blue mask partially covers its face. Long, ear-like fins extend from its jaws to over its head, and its eyes are red. It has three-fingered arms with a blue covering on the outer side of the lower arms. Latios is a male-only species, with Latias being its female counterpart.   Latios has a gentle nature and will avoid fighting whenever possible. It can fly faster than a jet by tucking in its arms. Latios has the ability "Sight Sharing" which allows Latios and people around it to see exactly what Latios was seeing. Oakley also mentioned that it can shape-shift. It prefers compassionate Trainers, to whom it opens its heart. Latios uses telepathy to detect locations and the emotions of others and can understand human speech. It lives by the water's edge.  

Latios

Latios has the ability to make others see an image of what it has seen or imagines in its head. This Pokémon is intelligent and understands human speech.


Armor Class17
Hit Points 16d8+40
Speed20 ft.80 ft. Fly (hover)
Strength18 (+4)
Dexterity20 (+5)
Constitution18 (+4)
Intelligence10 (+0)
Wisdom18 (+4)
Charisma18 (+4)
SensesPassive Perception 13Darkvison 60 ft.
SkillsInsight d20+6
Damage ResistancesPsychic
LanguagesAuranTelepath 60 ft.
Challenge5 (1,800 XP)
Action 1Lust PurgeLatios lets loose a damaging burst of light.All creatures within a 10-foot radius of Latios must make a
DC 15 Dexterity saving throw,taking 4d6+4 radiant damage on a failed save,or half as much damage on a successful one
Action 2Dragon Pulse (Recharge 5-6)Latios generates a powerful pulse in a 60-foot cone.All creatures in the area must make a
DC 15 Dexterity saving throw,taking 6d6 force damage on a failed save,or half as much damage on a successful one

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