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Tadlumish Myot - Briarwall Forest

While it is known as a forest, this is an intentional misrepresentation crafted by the elves who call it home. In reality, nearly the entirety of this great woodland is carefully crafted garden developed and maintained by its inhabitants. The "Briarwall" refers to the several mile thick section of brambles and thorns cultivated on the edge of the garden to prevent intruders. The different kingdoms and principalities of the forest have each developed their own borders, and only the people of that kingdom know the precise nature of their defenses.

Geography

The region known as the Briarwall Forest is not rigidly defined by geological boundaries. To the north the forests transitions into XXX mountains and its alpine forests, and to the west it is bordered by the Great Western Expanse. But to the south the dominant trees of Briarwall gradually give way to subtropical flora and steppe grassland. Many consider the Kervakhen river to be the eastern boundary of the forest, but many of the same trees are found on the east bank as the west, and the elves of that bank have developed similar agricultural gardens with thorny barriers surrounding them.
Within the regions firmly recognized as part of the forest, the land is either flat or scattered with gently rolling hills. The transition into the Bloodstone Hills and XXX mountains, still recognized as part of the forest, are notably much more hilly than the rest. Intermixed throughout the drier upland forests are wet lowlands, with seamless transitions occurring between forest and either marsh or swamp. The region recieves extensive rainfall, producing a vast network of rivers which either empty into the Kervakhen to the east or the ocean to the west.

Fauna & Flora

Trees: oak, birch, beech, pine, juniper, hazelnuts, chestnut, sassafras, apples
Shrubs: blackberry, raspberry, elderberry, currants, cotton
Herbs: beets, potatoes, carrot, parsnip, mint
Other Plants: strawberry, grape vines, 
Megicis: aldaka, azure leaves, blueleaf, Deva's tears (rename), glowvine, goldenweb, 
Invertebrates: sea sponge, starfish, worms, mollusks, centipedes, shrimp, spiders, lacewings, grasshoppers, cockroach, caddisflies, bees, flies, ants, beetles, butterflies
Fish: lamprey, eels, carps, herrings, perch, goby, catfish, pike
Amphibians: frogs, toads, and salamanders
Reptiles: many varieties of snakes, a few green and wall lizards, and a couple kinds of turtles
Birds: loons, geese, ducks, stork, heron, eagles, hawks, falcons, owls, woodpeckers, shorebirds, hundreds of songbirds
Beasts: hedgehogs, shrews, bats, voles, mice, rats, beaver, rabbit and hare, boar, ibex, moose, red deer, giant deer, bison, stephanorhinus (rhino), brown bear,  cave bear, cave hyena, lion, leopard, tiger, saber-toothed cat, wolf, wolverine, badger, lynx, fox, cat, stoat, otter, seals, dwarf hippo, sea cows

Natural Resources

The Briarwall Forest is wealth of different natural resources, not all of which stem from the forest itself. The majority of the plants growing here are useful as food, lumber, medicine, tool, or for their various magical effects. The region is also native to a variety of useful animals used either for food or as beasts of burden. The lake is full of fish and other marine animals, and the hills to the north and south serve as a source of stone and raw ore.

History

The Briarwall forest has been constantly and intentionally shaped over millennia. It is believed that the Wudfesnu (tree giants) cultivated the forests before even the elves arrived, though they seemed to have a more hands off approach. From the day the elves arrived in the world they began shaping the forest around them into a beautiful garden guarded by the thorns. A full history of the events of the forest is contained within the full history of the elves.
Place holder: History of elves.

Maps

  • Map of 02 - Kingdom Map - Central Elvin Kingdom
Type
Forest, Temperate (Seasonal)
Location under
Ohimyu - Planet
Included Locations
Inhabiting Species

Survival

The elves keep the waters of their territories clean and drinkable, and have carefully cultivated plants which are typically edible by all races. However, there a number of plants growing the barrier regions which are poisonous or have magical protections. The area is almost constantly raining increasing the risk of hypothermia, especially in the winter. 

Typical Monsters and Races

Wudfesnu (tree giants), other giant-kln, goblins, lycanthropes
  elementals (water, earth, air), the native beasts with giants and dire versions, awakened plants
drakes

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