Shugenja Spell List in Occidentia | World Anvil
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Shugenja Spell List

Shugenja Spells


0-Level Shugenja Spells
Spell NameDescriptionSource
Arcane MarkInscribes a personal rune on an object or creature (visible or invisible).PZO1110
BleedCause a stabilized creature to resumedying.PZO1110
Create WaterCreates 2 gallons/level of pure water.PZO1110
Dancing LightsCreates torches or other lights.PZO1110
DazeA single humanoid creature with 4 HD or less loses its next action.PZO1110
Detect MagicDetects spells and magic items within 60 ft.PZO1110
Detect PoisonDetects poison in one creature or object.PZO1110
Guidance+1 on one attack roll, saving throw, or skill check.PZO1110
Know DirectionYou discern north.PZO1110
LightObject shines like a torch.PZO1110
MendingMakes minor repairs on an object.PZO1110
Purify Food and DrinkPurifies 1 cu. ft./level of food or water.PZO1110
Read MagicRead scrolls and spellbooks.PZO1110
ResistanceSubject gains +1 on saving throws.PZO1110
StabilizeCause a dying creature to stabilize.PZO1110
Touch of FatigueTouch attack fatigues target.PZO1110
VirtueSubject gains 1 temporary hp.PZO1110
1st-Level Shugenja Spells
Spell NameDescriptionSource
Alter Musical InstrumentMake one instrument sound like a different kind of instrument.PZO1129
Alter WindsIncrease/decrease strength of natural winds.PZO1115
BlessAllies gain +1 on attack rolls and saves against fear.PZO1110
Calm AnimalsCalms 2d4 + level HD of animals.PZO1110
Cause FearOne creature of 5 HD or less flees for 1d4 rounds.PZO1110
CeremonyHarness divine power to create a ceremony.PZO9267
Commune with BirdsYou can ask birds a question.PZO1121
Cure Light WoundsCures 1d8 damage + 1/level (max +5).PZO1110
Dancing LanternAnimates a lantern that follows you.PZO1115
Detect Animals or PlantsDetects kinds of animals or plants.PZO1110
Detect Chaos/Evil/Good/LawReveals creatures, spells, or objects of selected alignment.PZO1110
Detect CharmDetect strength and location of charms, compulsions, and possession auras on creatures in the area.PZO9409
Detect the FaithfulFind others of the same faith.PZO1134
Detect UndeadReveals undead within 60 ft.PZO1110
Discern Next of KinRead the target’s mind to learn about its family.PZO1129
Ears of the CityThe target of this spell sees and hears a stream of past scenes and pieces of conversations related to local people and events.
Endure ElementsExist comfortably in hot or cold regions.PZO1110
EntanglePlants entangle everyone in 40-ft. radius.PZO1110
Faerie FireOutlines subjects with light, canceling blur, concealment, and the like.PZO1110
FrostbiteTarget takes cold damage and is fatigued.PZO1117
Gentle BreezeLight wind protects one target from clouds, gases, heat, and vapors.PZO1129
Goodberry2d4 berries each cure 1 hp (max 8 hp/24 hours).PZO1110
Heightened AwarenessYour recall and ability to process information improve.PZO1129
Hidden SpringDiscover a temporary spring of fresh, flowing water.PZO1140
Hide from AnimalsAnimals can’t perceive one subject/level.PZO1110
Ill OmenTarget rolls twice for checks and attacks and uses worst roll.PZO1115
Inflict Light WoundsTouch deals 1d8 damage +1/level (max +5).PZO1110
Itching CurseCurse target with a distracting, unbearable itch.PPC:MaTT
Linked LegacyThis spell helps build community and ensure a shared vision for the future.PPZO9410
Magic StoneThree stones gain +1 on attack, deal 1d6 +1 damage.PZO1110
Magic WeaponWeapon gains +1 bonus.PZO1110
MindlinkCommunicate a great deal of information in an instant.PRG:OA
Nature’s PathsThe target instinctively knows the shortest, easiest, and fastest way through the wilderness.PZO9456
Obscure PoisonMake it harder to detect a poison or a venomous creature.PZO1134
Pass without TraceOne subject/level leaves no tracks.PZO1110
Poisoned EggYou transform the contents of a normal egg into a single dose of small centipede poison (injury; save DC 11; frequency 1/round for 4 rounds; effect 1 Dex; cure 1 save).PZO9267
Produce Flame1d6 damage + 1/level, touch or thrown.PZO1110
Protection from Chaos/Evil/Good/Law+2 to AC and saves, plus additional protection against selected alignment.PZO1110
Protection from TaintAs protection from evil but against opponents with corruption or taintOA
Read WeatherPrecisely forecast natural weather phenomenon that will occur in your area over the next 48 hours.PZO9418
Remove FearSuppresses fear or gives +4 on saves against fear for one subject + one per four levels.PZO1110
Rite of Bodily PurityYou energize your body’s immune system, improving your ability to resist toxins and ailments.PPC:DA
Rite of Centered MindYou heighten your awareness of your own thoughts, allowing you to more easily resist outside influences.PPC:DA
SanctuaryReduce the hardness of a stone object or lower the AC of an earth-type creature.PZO9267
Sense Spirit MagicGain bonuses on identifying and resisting spells associated with your spirits.PZO1129
Shadow TrapYou pin the target’s shadow to its current location, causing the target to become entangled and preventing it from moving farther than 5 feet from its original position, as if its shadow were anchored to the terrain.PZO9466
SleepPuts 4 HD of creatures into magical slumber.PZO1110
StarsightObserve the night sky as if it were a clear and unobstructed night.PZO1110
Summon Nature’s Ally ISummons creature to fight.PZO1110
Tears to WineThis spell turns nonmagic liquids into mead or wine of average quality.PPZO9410
Touch of BlindnessA touch from your hand, which is engulfed in darkness, disrupts a creature’s vision by coating its eyes in supernatural darkness.PZO9466
Twisted FuturesA creature affected by this spell is unable to benefit from effects that grant the ability to roll multiple times and take the higher result.PCS:GHH
Unbreakable HeartTarget gains a +4 bonus on saves against mind-affecting effects that rely on negative emotions.PZO9226
Underbrush DecoyCreate a rustling distraction to hide.PZO1134
2nd-Level Shugenja Spells
Spell NameDescriptionSource
Aid+1 on attack rolls and saves against fear, 1d8 temporary hp +1/level (max +10).PZO1110
Analyze AuraRead a creature’s or an object’s alignment, emotion, health, and magic auras.
Animal MessengerSends a Tiny animal to a specific place.PZO1110
AuguryLearns whether an action will be good or bad.PZO1110
BarkskinGrants +2 (or higher) enhancement to natural armor.PZO1110
Bear’s EnduranceSubject gains +4 to Con for 1 min./level.PZO1110
Beloved of the ForgeGain an innate sense of the direction to your home or last-used crafting area.
Bull’s StrengthSubject gains +4 to Str for 1 min./level.PZO1110
Calm EmotionsCalms creatures, negating emotion effects.PZO1110
Calm SpiritPostpone hostile action by a haunt or incorporeal undead.
Cure Moderate WoundsCures 2d8 damage + 1/level (max +10).PZO1110
Curse Terrain, LesserCurse an area with three mild hazards.PZO1135
Delay PoisonStops poison from harming target for 1 hour/level.PZO1110
Dream ShieldYou ward the target’s mind against intrusion and influence while she is unconscious.PPC:OO
Eagle EyeCreates a magical sensor high above you.PZO1115
Eagle’s SplendorSubject gains +4 to Cha for 1 min./level.PZO1110
Elemental WeaponBo of Water, Flame Blade, Tetsubo of Earth, or Yari of Air based on element.custom
EnthrallCaptivates all within 100 ft. + 10 ft./level.PZO1110
False LifeGain 1d10 temporary hp + 1/level (max +10).PZO1110
Flickering LightsCreate an area of inconsistent lighting.PZO1135
Focused ScrutinyGain skill bonuses when interacting with the target.PZO1129
Gentle ReposePreserves one corpse.PZO1110
Guiding StarKnow approximate distance from where you cast this spell.PZO1115
Gust of WindBlows away or knocks down smaller creatures.PZO1110
Gusting SphereRelease a swirling ball of wind to move around and knock your enemies about.PZO1110
Hold PersonParalyzes one humanoid for 1 round/level.PZO1110
Imbue with Elemental MightAs imbue with spell ability except it transfers the use of elemental assault ability.PZO1121
Inflict Moderate WoundsTouch attack, 2d8 damage + 1/level (max +10).PZO1110
Insect ScoutsThis spell summons one or more vermin to investigate a single location or building you can see. Your scouts must spend 1d6 hours investigating the target location, but need no oversight.PPC:SpyHB
Know the ShadowsYou bend surrounding shadows and blend them to yourself, making yourself one with the darkness.OA
LevitateSubject moves up and down at your direction.PZO1110
Life PactAffected creatures automatically donate hp to stabilize fallen ally.PZO1129
Locate ObjectSenses direction toward object (specific or type).
Locate PortalDetect portals within range
MindshockYou charge yourself with violent psychic energy so attacks you make with weapons, natural weapons, and unarmed strikes cause the target to recall pain suffered in the past.PPC:OO
Owl’s WisdomSubject gains +4 to Wis for 1 min./level.PZO1110
Protective SpiritProtects from attacks of opportunity.
Remove ParalysisFrees creatures from paralysis or slow effect.PZO1110
Resist EnergyIgnores 10 (or more) points of damage/attack from specified energy type.PZO1110
Restoration, LesserDispels magical ability penalty or repairs 1d4 ability damage.PZO1110
Secret SpeechThis spell grants the target the ability to send secret messages embedded within normal speech.PZO9267
Sense FearPerceive nearby creatures that are experiencing fear.PZO1135
Shield CompanionAs shield other, but affecting your companion creature.PZO1129
Shield of ShardsThis defensive spell must be cast on a shield you are currently wielding, and fractures the shield into two shards. You lose the shield bonus to AC but you can direct the shards to attack adjacent opponents.PZO9467
Sickening EntanglementAs entangle, but plants have sickening sap.PZO1129
Spiritual SquireAn ally made of pure force appears in a single 5-foot square within range. On your turn, the squire can do one of the following: retrieve one stowed item from your possessions, carry an object weighing no more than 10 lbs./CL, hand you an object it is carrying, perform the aid another action on your behalf or for one of your allies, or help one creature of your choice don armor (which then takes half the normal time).PZO9467
Spiritual WeaponMagic weapon attacks on its own.PZO1110
Splinter Spell ResistanceYou create an aura around the target weapon that weakens a foe’s spell resistance with each successful attack.PPZO9410
Summon Nature’s Ally IISummons creature to fight.PZO1110
Visualization of the BodyYou focus your mind on one aspect of your body, aligning the energies within your body to enhance that element.PPC:DA
Visualization of the MindYou enhance a single aspect of your mind, nurturing and empowering it.PPC:DA
3rd-Level Shugenja Spells
Spell NameDescriptionSource
Akashic CommunionAttempt to gain a glimpse of some specific event from the Akashic Record.PPC:MaTT
Aura SightAlignment auras become visible to you.PZO1129
Bestow Curse–6 to an ability score; –4 on attack rolls, saves, and checks; or 50% chance of losing each action.PZO1110
Blindness/DeafnessMakes subject blinded or deafened.PZO1110
Call LightningCalls down lightning bolts (3d6 per bolt) from sky.
Carrying WindBuffeting winds increase your fly speed or carry you aloftPZO9456
Channel VigorFocus your energy into a specific part of your body, giving you various enhancements.
Clairaudience/ClairvoyanceHear or see at a distance for 1 min./level.PZO1110
Cloak of WindsCreates a screen of wind around you.
Cure Serious WoundsCures 3d8 damage + 1/level (max +15).PZO1110
Daylight60-ft. radius of bright light.PZO1110
Deep SlumberPuts 10 HD of creatures to sleep.PZO1110
Dispel MagicCancels one magical spell or effect.PZO1110
Find FaultYou instantly learn many of the target’s weaknesses.PPZO9410
HarrowingYou use a Harrow deck to tell a fortune for yourself or someone else.ISWG
Hex GlyphInscription casts your hex on those who pass it.PZO1129
Hide CampsiteHides all traces of your campsite.
Hollow BladesTarget creature’s melee and natural attacks deal damage as if it were one size category smaller.PCS:GHH
Hurricane BlastCreate a severe blast of air bursting out from you.
Inflict Serious WoundsTouch attack, 3d8 damage + 1/level (max +15).PZO1110
Irregular SizeCurse a creature so one set of its limbs shrivels in size.PPC:MaTT
Jealous RageYou fill the target with a sense of entitled self-importance, making the subject unable to bear the indignity of another creature getting something that it doesn’t have.PPC:OO
Lover’s VengeanceYou inspire yourself or a lover to a vengeful rage against a chosen enemy.PZO9226
Magic Circle against Chaos/Evil/Good/LawAs protection spells, but 10-ft. radius and 10 min./level.PZO1110
Magic VestmentArmor or shield gains +1 enhancement bonus per four levels.PZO1110
Mantle of CalmNeutralize the rage effects of those who have attacked you.PZO1129
Mindlocked MessengerTarget gains a message that can be given only to its intended recipient.PZO1129
Pierce DisguiseSee through low-level magical disguises.PZO1129
Planar InquiryThis spell calls a creature from another plane to your precise location, functioning like lesser planar ally except as noted.PPZO9410
Pocketful of VipersWard a container with summoned vipers.PZO1134
Protection from EnergyAbsorb 12 points/level of damage from one kind of energy.PZO1110
Quell EnergyYou reduce the target creature’s ability to tap into a single energy type (acid, cold, electricity, fire, or sonic) of your choice. This reduces damage of the selected type the creature deals with spells, spell-like abilities, and supernatural abilities by 10 points.PPC:OO
Remove Blindness/DeafnessCures normal or magical blindness or deafness.PZO1110
Remove CurseFrees object or person from curse.PZO1110
Sealed LifeYou seal the life force within the target, preventing it from sharing its vitality with others.PPC:MSH
See BeyondYou attune your mind and your sight to the hidden world of spirits.PPC:DA
ShadowmindYou dim your targets’ perceptions of light and shadow, convincing them the space they occupy is dark.PZO9466
Signs of the LandLearn up to three details about the surrounding territory.PZO1140
Speak with DeadCorpse answers one question/two levels.PZO1110
Speak with HauntHaunt answers one question/2 levels.PZO1129
Spirit BondsYou know the direction, relative distance to, and condition of target creatures or objects.PPC:DA
SpotlightYou create a mobile area of bright light centered on one target while simultaneously suppressing other light sources surrounding it.PZO9466
Stench of PreyPredatory animals must successfully save or attack the target.PZO1129
Stricken HeartTouch attack deals 2d6 damage and staggers target.PZO1129
Summon Nature’s Ally IIISummons creature to fight.PZO1110
TailwindCreate a current of wind to enhance or impede flight.PZO1140
Transfer RegenerationYou bestow your regenerative abilities on the target. Your regeneration stops functioning for the duration of the spell, and the target gains your regeneration.PRG:MC
Wall of Split IlluminationAn immobile curtain of illumination springs into existence.PZO9466
Ward of the SeasonGain emergency healing (spring), extra speed (summer), a bonus on Fortitude saves (fall) or the ability to navigate across slick surfaces with ease (winter). Elfonly.PZO1121
Wind WallDeflects arrows, smaller creatures, and gases.PZO1110
4th-Level Shugenja Spells
Spell NameDescriptionSource
Aerial TracksTrack flying creatures through the air.PZO1134
Animal AmbassadorGrant an animal messenger sentience to deliver your message.PZO1134
Bloody ArrowsWhen you deal piercing or slashing damage with a ranged weapon the victim also takes bleed damage.PPC:RTT
Bountiful BanquetCreate a luxurious feast for two creatures/level.PZO1134
Calm AirReduce the strengthof wind in an area.
Claim IdentityYou steal the target’s face, transforming yourself into a flawless imitation of it. All of the target’s facial features, vocal cues, and identifying physical traits change, transforming it into an unremarkable member of its race and gender.
Conditional CurseBestow a curse that is difficult to remove without fulfilling a condition.PZO1134
Contingent VenomAs languid venom, but with a triggering condition.PZO1134
Conversing WindsAs whispering wind, except it can carry responses and multiple messages.
Cure Critical WoundsCures 4d8 damage + 1/level (max +20).PZO1110
Curse TerrainCurse an area with four hazards.PZO1135
Death WardGrants bonuses against death spells and negative energy.PZO1121
Detect ScryingAlerts you to magical eavesdropping.PZO1110
Dimensional AnchorBars extradimensional movement.
Discern LiesReveals deliberate falsehoods.
DismissalForces a creature to return to native plane.PZO1110
DivinationProvides useful advice for specific proposed actions.PZO1110
False FutureCause divinations of the future to reveal the result you choose.PZO1134
False Life, GreaterGain 2d10 temporary hp + 1/level.PZO1117
FearSubjects within cone flee for 1 round/level.PZO1110
Glimpse of TruthGain true seeing for 1 round.PZO1134
Guardian Monument, LesserAn unattended, non-magical object you touch emanates a shimmering aura that protects humans in the area. Humans gain DR 2/magic while in the area. If the object is touched or moves the effect is suppressed but resumes if the object is put back or when no longer touched. If the touched object is a monument to human achievement, the area increases to a 60-foot radius.PPZO9410
Imbue with Spell AbilityTransfer spells to subject.PZO1110
Inflict Critical WoundsTouch attack, 4d8 damage + 1/level (max +20).PZO1110
Innocuous ShapeTransform a creature into a Medium or smaller animal or humanoid of no more than 1 Hit Die.PPC:MaTT
Instant RestorationYou channel planar energy into a summoned creature. This spell can be cast as an immediate action when a summoned creature you control drops to 0 or fewer hit points.PPC:MSH
Life BlastDrain life from local vegetation to launch a blast of positive energy.PZO1135
Magic Weapon, GreaterWeapon gains +1 bonus/four levels (max +5).PZO1110
Neutralize PoisonImmunizes subject against poison, detoxifies venom in or on subject.PZO1110
Persistent VigorGain fast healing 2, immunity to bleed, and faster recovery from diseases and poisons.PZO1129
Phantasmal ReminderCreate a memory loop of a successful attack made against the target, forcing its conscious mind to recall the details of the attack in such excruciating detail that its physical body is racked by the recollection.PPC:MaTT
Poisonous BalmAs cure serious wounds, but leave behind a latent venom.PZO1134
ReincarnateBrings dead subject back in a random body.PZO1110
Repel VerminInsects, spiders, and other vermin stay 10 ft. away.PZO1110
RestorationRestores level and ability score drains.PZO1110
Rigor MortisPainfully swell a target’s joints.PZO1135
River of WindA stream of wind causes nonlethal damage and can knock down or push creatures.
Sands of TimeTarget temporarily ages.PZO1117
ScryingSpies on subject from a distance.PZO1110
SendingDelivers short message anywhere, instantly.PZO1110
Soul VaultProtect your soul from harmful effects after death
SpellcurseDisrupt a spell affecting a target, causing the target 1d6 points of damage for each spell with a duration of 1 round or greater currently affecting it (the spells are not dispelled or modified.)PPC:MaTT
Spiritual AllyCreates a divine ally to aid you.
Spit VenomSpit blinding black adder venom.PZO1117
Summon Nature’s Ally IVSummons creature to fight.PZO1110
They KnowConvince target that a nearby creature knows her greatest secret.PZO1134
TonguesSpeak and understand any language.PZO1110
Vicarious ViewPlant a scrying sensor that you can use to spy on a creature, object, or location.PZO1134
Vigilant RestCause a sleeping creature to retain some perception of its surroundings.PZO1140
Voluminous VocabularyGrant ability to speak, read, and write one or more languages for 8 hours.PZO1134
Wandering Star MotesOutlines subject and produces light as a sunrod.PZO1115
Watchful AnimalYou place a scrying sensor on your animal companion or familiar.PPC:SpyHB
5th-Level Shugenja Spells
Spell NameDescriptionSource
Ancestral MemoryGain insight into current situation.PZO9226
Ban CorruptionEliminate the gifts of nearby corrupted creatures.PZO1135
Banishing BladeYou imbue a weapon with the ability to bull rush a creature.PPZO9410
Blood TiesWhen a target is harmed, so is the target’s relative.PZO1135
Break EnchantmentFrees subjects from enchantments, transmutations, and curses.PZO1110
Breath of LifeCures 5d8 damage + 1/level and restores life to recently slain creatures.PZO1110
Call Lightning StormAs call lightning, but 5d6 damage per bolt.PZO1110
CommuneDeity answers one yes-or-no question/level.PZO1110
Commune with NatureLearn about terrain for 1 mile/level.PZO1110
ConfusionAs charm person, but affects multiple creatures within 30 ft.PZO1134
Control WindsChanges wind direction and speed.PZO1110
Cure Light Wounds, MassCures 1d8 damage + 1/level, affects 1 subject/level.PZO1110
Curse, MajorAs bestow curse, but harder to remove.PZO1117
DarkvaultYou ward an area’s shadows such that light cannot penetrate them.PZO9466
Dispel Chaos/Evil/Good/Law+4 bonus against attacks.PZO1110
EaglesoulCreate a trap from stalactites and stalagmites.PZO1140
Empathy ConduitYou make a conduit between the targeted master and her familiar, allowing you to target the master or the familiar with your spells in order to affect the other.PPC:FF
FeeblemindWasp swarms attack creatures.PZO1110
Fickle WindsWind walls selectively block attacks.
Hex Glyph, GreaterInscription casts your hex or major hex on those who pass it.PZO1129
Hunter’s BlessingTargets of the spell gain bonuses to initiative and several skills vs. creatures of a chosen type or (creature type and subtype) and/or when within a chosen type of terrain.PZO9267
Imbue HexYou transfer a single hex you know to the target, and give that target the ability to use the hex.PPC:ACO
Inflict Light Wounds, MassDeals 1d8 damage + 1/level, affects 1 subject/level.PZO1110
Mantle of the Magic WarriorsImbue targets with animal spirits, granting them unique bonuses.
Mask From DivinationYou lock a mask on the target’s face, after which it adheres tightly to the target for the spell’s duration and cannot be removed by physical force.PPZO9410
Overland FlightYou fly at a speed of 40 ft. and can hustle over long distances.PZO1110
Possession TrapPlace a protective ward to ensare creatures that attempt to possess you.
Release The HoundsSummon a pack of canines that respond to your commands and act in perfect unison, causing them to function like a swarm.PPC:MaTT
Rest EternalDead creature cannot be revived.PZO1115
Sessile SpiritCause a spirit inhabiting a creature or an object to go dormant.
Spellblight JinxInflict a curse similar to the spell burn spellblight on a creature.PPC:MaTT
Summon Nature’s Ally VSummons creature to fight.PZO1110
Swallow PoisonProtect yourself from ingested poison, then spit it out in a cone.PZO1134
Touch of SlumberA touched creature with an attitude toward you of indifferent or better (and not hostile toward your visible allies) must succeed a Will save or fall asleep.PPC:MaTT
True SeeingLets you see all things as they really are.PZO1110
6th-Level Shugenja Spells
Spell NameDescriptionSource
Alleviate CorruptionAttempt to weaken a corruption’s effect at risk to yourself.PZO1135
Antilife Shell10-ft.-radius field hedges out living creatures.PZO1110
Baleful Shadow TransmutationYou infuse a target’s shadow with energies from the Shadow Plane.PZO9466
BanishmentBanishes 2 HD/level of extraplanar creatures.PZO1110
Bear’s Endurance, MassAs bear’s endurance, affects 1 subject/level.PZO1110
Bull’s Strength, MassAs bull’s strength, affects 1 subject/level.PZO1110
Cruel JauntSense creatures suffering from fear, then teleport close to them.PZO1135
Cure Moderate Wounds, MassCures 2d8 damage + 1/level, affects 1 subject/level.PZO1110
Curse of the OutcastCurse someone to rub people the wrong way.PZO1134
Curse Terrain, GreaterCurse an area with six dangerous hazards.PZO1135
Dispel Magic, GreaterAs dispel magic, but with multiple targets.PZO1110
Eagle’s Splendor, MassAs eagle’s splendor, affects 1 subject/level.PZO1110
Enlightened StepYou are able to make your steps lighter than air.PPC:DA
Find the PathShows most direct way to a location.PZO1110
Inflict Moderate Wounds, MassDeals 2d8 damage + 1/level, affects 1 subject/level.PZO1110
Owl’s Wisdom, MassAs owl’s wisdom, affects 1 subject/level.PZO1110
Path of WindsCall forth mighty winds to clear a path for you.
PrognosticationGain cryptic information from further in the future than divination.PZO1134
Snake StaffTransforms staff or other wood into snakes to fight for you.PZO1115
Summon LaborersThis spell summons one humanoid petitioner per caster levelPPC:MSH
Summon Nature’s Ally VISummons creature to fight.PZO1110
7th-Level Shugenja Spells
Spell NameDescriptionSource
Artificer’s CurseYou temporarily suppress the most powerful qualities of a magical item.PPZO9410
Cloak of DreamsCreatures within 5 ft. fall asleep.PZO1115
Control WeatherChanges weather in local area.PZO1110
Cure Serious Wounds, MassCures 3d8 damage + 1/level, affects 1 subject/level.PZO1110
Grim StalkerCreate a Grim to disrupt the targets sleep
HarmDeals 10 points/level damage to target.PZO1110
HealCures 10 points/level damage, all diseases and mental conditions.PZO1110
Inflict Serious Wounds, MassDeals 3d8 damage + 1/level, affects 1 subject/level.PZO1110
MisleadTurns you invisible and creates illusory double.
Plundered PowerKill a creature and steal its strongest spell-like ability.PZO1135
RegenerateSubject’s severed limbs grow back, cures 4d8 damage +1/level (max +35).PZO1110
Restoration, GreaterAs restoration, plus restores all levels and ability scores.PZO1110
Scrying, GreaterAs scrying, but faster and longer.PZO1110
Spell TurningReflect 1d4+6 spell levels back at caster.
Summon Nature’s Ally VIISummons creature to fight.PZO1110
SunbeamBeam blinds and deals 4d6 damage.PZO1110
VisionAs legend lore, but quicker.PZO1110
Vision of DoomAs nightmare plus you can cause a second spell to be delivered when the target wakes at the nightmare’s conclusion.PZO9226
Wind WalkYou and your allies turn vaporous and travel fast.PZO1110
8th-Level Shugenja Spells
Spell NameDescriptionSource
BindingUtilizes an array of techniques to imprison a creature.
Blood MistMist causes Wisdom damage and rage.PZO1117
Circle of ClarityEmanation hampers illusions and stealth.PZO1117
Cure Critical Wounds, MassCures 4d8 damage + 1/level for many creatures.PZO1110
Curse Terrain, SupremeCurse an area with seven deadly hazards.PZO1135
Discern LocationReveals exact location of creature or object.PZO1110
Inflict Critical Wounds, MassDeals 4d8 damage + 1/level, affects 1 subject/level.PZO1110
Irresistible DanceForces subject to dance.PZO1110
Magic ArmyYou imbue all manufactured weapons carried by allies within range with magic, granting each weapon a +1 enhancement bonus on attack rolls and damage rolls per 5 caster levels (maximum +4).PPZO9410
Phasic ChallengeTarget one enemy and one willing ally. Both targets remain visible and audible, and can see and hear other creatures, but cannot physically interact with any creature save one another.PPC:MaTT
Power Word BlindBlinds creature with 200 hp or less.PZO1110
ResurrectionFully restore dead subject.PZO1110
ScreenIllusion hides area from vision and scrying.
Stormbolts1d8 damage/level (max 20d8) to targets.PZO1115
Summon Nature’s Ally VIIISummons creature to fight.PZO1110
SunburstBlinds all within 10 ft., deals 6d6 damage.PZO1110
Symbol of DispellingAs symbol of death, except that all creatures within 40 feet are effect by greater dispel magic.PZO9267
True PrognosticationGain incredibly cryptic information from the distant future.PZO1134
Wandering WeatherControl weather in a large area that moves with you.PZO1140
WhirlwindCyclone deals damage and can pick up creatures.PZO1110
9th-Level Shugenja Spells
Spell NameDescriptionSource
Anstral ProjectionProjects you and companions onto Astral Plane.
AntipathyObject or location affected by spell repels certain creatures.
Curse of Fell SeasonsCurse an area’s weather.PZO1135
Elemental SwarmSummons multiple elementals.PZO1110
Energy DrainSubject gains 2d4 negative levels.PZO1110
EtherealnessTravel to Ethereal Plane with companions.PZO1110
Foresight“Sixth sense” warns of impending danger.PZO1110
Heal, MassAs heal, but affects 1 subject/level.PZO1110
Soul BindTraps newly dead soul to prevent resurrection.PZO1110
Storm of VengeanceStorm rains acid, lightning, and hail.PZO1110
Summon Nature’s Ally IXSummons creature to fight.PZO1110
Winds of VengeanceGives you the ability to fly and attack with wind.PZO111

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