Humans and elves have shared territory and home for centuries, and sometimes they have shared love. What comes out of that love is the half-elf, which is considered a race by itself in Nurna. Entire lineages of half-elves had formed tribes in Nurna since old times, and they call human cities and human countryside their home. Elves reject them, since the Great Bird People consider them "bastard children" of their race. Thus, they are forced to live near their human roots, instead the elven ones. However, half-elves considered their people more elf than human. One telltale sign of this is that they have always grouped themselves in the form of tribes, whose form emulate those of the elven ones, specially those of which they supposedly came from.
Civilization and Culture
Some half-elves choose human names, but others tend to elvish names. They do not follow, however, the the complicated naming rituals of the elven race. They never use elven "hatchling-names", and stick to elven "hunter names" that they had heard in their tales. This naming tradition is sometimes considered an insult betwen pure elves, so some half-elves try to have at least two names (one human, and one elvish), in order to avoid conflicts and cultural issues. LITTLE BIRD CLANS Elvish tribes have one totem bird for each clan, and so do each family of half-elves. However, they use small, city-bound birds, instead of great birds of prey or wild animals of the forests and jungles. Just like elves, Half-elves call themselves "of the bird" (Cholena-dai) when they say their entire name. Thus, "of the Chicken" or "of the Sparrow" are typical half-elvish family names. Sample half-elvish clan names: Chatan-dai (of the Hawk), Chayton-dai (of the Falcon), Chilam-dai (of the Snowbird), Chimali-dai (of the Bluebird), Chogan-dai (of the Magpie), Doli-dai (of the Blue Jay), Haiwee-dai (of the Dove), Howi-dai (of the Turtle Dove), Kele-dai (of the Sparrow), Kotori-dai (of the Barn Owl), Mongwau-dai (of the Little Owl), Pazi-dai (of the Yellowbird), Pules-dai (of the Pigeon), Wilu-dai (of the Chicken), Wuyi-dai (of the Vulture).
Common Customs, Traditions and Rituals
A GIFT IS WORTH FREEDOM, SOLIDARITY IS OUR STRENGTH Half-elves are a culture based on gift and solidarity. Despised between elves, enslaved between humans, half-elves value concepts such as freedom or solidarity much more than other races. Racial Tradition rules: half-elven characters will always be willing to hand over pieces of their equipment to their party members, and they will never reject a gift, even under suspicion that it is cursed. They will never have slaves. Broken any of these Traditions will risk the character to become Tainted.
Half-elf traits (D&D 5) Ability Score Increase: Your Charisma score increases by 2, and two other Ability Scores of your choice increase by 1. Age: Half-elves mature at the same rate Nurnan humans do and reach adulthood around the age of 16. They live much longer than humans, however, often exceeding the century. Alignment: Half-elves share the chaotic bent of their elven heritage. They value both personal freedom and creative expression, demonstrating neither love of leaders nor desire for followers. They chafe at rules, resent others’ demands, and sometimes prove unreliable, or at least unpredictable. Size: Half-elves are about the same size as humans, ranging from 5 to 6 feet tall. Your size is Medium. Speed: Your base walking speed is 30 feet. Darkvision: Thanks to your elf blood, you have superior vision in dark and dim Conditions. You can see in dim light within 60 feet of you as if it were bright light, and in Darkness as if it were dim light. You can’t discern color in Darkness, only shades of gray. Connected to the Great Dream: You have advantage on saving throws against being Charmed, and magic can’t put you to sleep. Tool Versatility: You gain proficiency with 2 types of tools (of any type). Half-elves are often valued as artisans or workforce in human cities, and are typical slaves of labour. This often transmits from one generation to other, making half-elves quite versatile in any situation. Languages: You can speak, read, and write Aztlani (Common), Aknane (Elvish), and one extra Language of your choice. More information on languages can be found here Tribes (Subrace): each clan of half-elves make them related to one of the four great tribes of elves. Thus, four great lineages of half-elves can be found in the countryside: the Barn Owl Lineage, the Hawk Lineage, the Magpie Lineage and the Vulture Lineage. Choose one of them.
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