Large construct, any
Armor Class: 18
Hit Points: 85(10d10+30)
Speed:
35 ft
Damage Resistances: bludgeoning, piercing, slashing from non magical weapons that aren't adamentine
Damage Immunities: poison
Condition Immunities: frightened, paralyzed, poisoned, exhaustion, charmed
Senses: Darkvision 60ft, passive perception 11
Languages: Understands all but can't speak
Challenge Rating: 6
Soul Power The Soulknight can infuse its weapon attacks with additional damage. If the Soulknight is goodnatured this is radiant damage. If the Soulknight is evil this is necrotic damage.
Actions
Multiattack: The Soulknight makes two glaive attacks.
Glaive: Melee Weapon Attack: +7 to hit, reach 10ft, one target. Hit: 15(2d10+4) slashing damage plus (1d10) radiant or necrotic damage.
Really cool!
Thanks! :D Thanks to your comment I saw I missed up the rows at the end so got that fixed now :p