Remove these ads. Join the Worldbuilders Guild

Lurkers

The darkness is no stranger to hostile creatures or beasts that slither about in the absence of light. While we mainly dismiss the fear of darkness as an arbitrary childhood concern, the people of New Pangea know that there is a hidden terror that lies in the darkest corners of the world, in places where light has rarely touched. These creatures roam the wastelands in the dead of night, seeking to snatch up any unwary prey and drag them off to their pitch black lairs. They are not commonly seen or heard of, and those who encounter them almost certainly wind up dead. One thing is for certain; if you encounter a pair of golden eyes and a bright white smile in the dark, it is almost certain that a lurker has found you.   Perhaps some of the stealthiest and most dangerous creatures in all of New Pangea, lurkers possess the ability to contort their enormous, gaunt bodies into small spaces and melt into surrounding shadows, essentially making themselves invisible as long as light is not present. When the time comes to finally reveal themselves and attack their prey, they revel in terrifying their prey, using their ghastly visages to instill fear in their captors before devouring them.

Basic Information

Anatomy

Lurkers are bipedal creatures that take the form of emaciated human males, with pitch black skin stretched tight over gaunt skeletons. Their limbs are comparable to humans, but have grown far out of proportion, their arms extending to extreme lengths and ending in large, grasping hands. Lurkers possess two cloudy golden eyes and a large mouth filled with crooked teeth, small horns protruding from their scalps.

Genetics and Reproduction

It is currently unknown how lurkers reproduce, if they even do such a thing at all. While multiple expeditions to study the lurkers have been attempted, the majority of them have met with failure. The only concrete bit of information gained during these expeditions was that lurkers seem to appear from places of pure, unmitigated darkness. It is theorized that, if a place was left in complete darkness for a long enough time, lurkers would begin to appear inside.

Ecology and Habitats

While the majority of them can be found within the outskirts of the Maw of Shadows, lurkers can be found in a variety of environments. Their favorite habitats appear to be abandoned human buildings and settlements, primarily in areas where light does not easily reach.

Dietary Needs and Habits

Lurkers have mainly been observed to be carnivorous, devouring any prey that dares to come close. While they seem to be content with eating anything that crosses their path, it is clear that they favor human flesh above all else.   When hunting for prey, a lurker will typically hide in an abandoned building and wait for hours or days until prey passes close by. They will then attempt to lure the prey into the building by whispering to them or causing a small ruckus inside the building. When the prey is successfully inside the building they will reveal themselves by showing the prey a wide smile before restraining them and fully emerging from the shadows, making sure to terrify the creature before eating them alive.

Additional Information

Facial characteristics

Lurkers can be easily identified by the golden glint of their eyes and their bright white toothy smiles. As lurkers have the ability to melt into shadows and contort their bodies into miniscule spaces, they will often sit for hours or even days on end, their golden eyes staring outward from some darkened recess, waiting for prey to come into view.

Geographic Origin and Distribution

In theory, lurkers can appear in any corner of New Pangea. However, the majority of reported sightings have taken place in the vicinity of the Maw of Shadows, as that is the darkest region in New Pangea.

Average Intelligence

Lurkers have been observed to display roughly average human intelligence. They are capable of whispered human speech and can outsmart prey if they manage to work them into enough of a panic. However, as they are easily lured by sudden bright lights and sounds, they can be fooled and misdirected using lights and sounds. It is possible to stun an attacking lurker by setting off a sudden bright flash or strobe light in the lurker's face, but such an action runs the risk of attracting more lurkers. While they are primarily solitary creatures, lurkers will sometimes cooperate with other lurkers to outsmart and trap large groups of prey.

Perception and Sensory Capabilities

When one stares into a lurker's cloudy eyes, one would assume them to be almost blind. While they do primarily rely on their heightened sense of hearing to find prey, they are particularly attracted to unnatural light, such as the light given off by incandescent bulbs and flashlights. They can see such lights up to a mile away and are instinctively drawn towards the source, as they have learned to associate such lights with humans and other prey. Their hearing is also incredibly sensitive, allowing them to pick up the smallest of sounds from several hundred feet away.
Scientific Name
Umbra hominis
Lifespan
Unknown
Average Height
8-12 ft. (2.4-3.6 m)
Average Weight
200-250 lbs. (90.7-117.5 kg)
Average Physique
All lurkers appear to have malnourished and gaunt physiques, with little or no musculature to speak of. Despite that, they display impressive speed and flexibility, using their long limbs to propel themselves forwards to catch prey or twist into tight spaces.
Body Tint, Colouring and Marking
All lurkers possess pitch black skin, dark enough to blend into the surrounding shadows it hides itself in, but just bright enough so that it isn't completely invisible in the dark.
Geographic Distribution

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!