Vagath Lonefist Character in Namira | World Anvil
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Vagath Lonefist

Vagath Lonefist

Joined our group of heroes early on in their adventures. However, through a difference of opinion he could never see eye to eye with the party and eventually struck out on his own with Adrik Forgehand .
Alignment
Chaotic Neutral
Children
Aligned Organization

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Vagath Lonefist

Fighter 5 Class & Level
Mercenary Veteran Background
Goliath Race
CN Alignment

Strength 17
+3
Dexterity 10
+0
constitution 16
+3
intelligence 8
-1
wisdom 13
+1
charisma 10
+0
Total Hit Dice 5
Hit Die
1d10+3
+3 proficiency bonus
+6 Strength
+0 Dexterity
+6 Constitution
-1 Intelligence
+1 Wisdom
+0 Charisma
saving throws
+0 Acrobatics
+1 Animal Handling
-1 Arcana
+6 Athletics
+0 Deception
-1 History
+1 Insight
+3 Intimidation
-1 Investigation
+1 Medicine
-1 Nature
+4 Perception
+0 Performance
+3 Persuasion
-1 Religion
+0 Sleight of Hands
+0 Stealth
+1 Survival
skills Language:
  • Common
  • Goliath
  • proficiencies

     
    17
    Armor Class
    56
    Hit Points
    +0
    Initiative
    30
    Speed
    NameBonusDamageType
    Battleaxe 1d20+6 1d8+3 Slashing
    Handaxe 1d20+6 1d6+3 Slashing
    Attacks
    Armor: All including shields
    Weapons: Simple and Martial
    Saving Throws: Strength and Constitution
    Proficiences
    - Chainmail
  • Battleaxe
  • Handaxe
  • Explorers PAck
  • Equipment
    Crass and to the point
    Personality Traits
    - Money: To pay for drink and women
  • Glory: the odds don't matter, only testing yourself
  • Honor: No dirty fighting or talking
  • Ideals
    - Family
  • He is bound to Adrik and usually follows him
  • Bonds
    Vengeful: Vagath will often go blind to warnings and signs if what is being offered leads him to those who betrayed him.
    Elves: Elves, being the ones who killed and enslaved his tribe. He hates them with a passion.
    Flaws
    Goliath Features:
  • Athletics Proficiency
  • As a reaction, you can reduce damage you would take by 1d12+con (1/rest)
  • You can lift, drag, push, and carry weight as if one size larger
  • You are adapted to cold climates and high altitudes
  • Mercenary Veteran Feature
  • You have broad knowledge of mercenary companies, the ability to find local mercenary hang outs, and you are able to find work as a mercenary
  • Champion Fighter Features
  • Fighting Style - Defense: +1 to AC while wearing armor
  • Second Wind: Heal 1d10 +level hit points as a bonus action (1/rest)
  • Action Surge: 1 Additional action (1/rest)
  • Extra Attack
  • Improved Critical: 19 or 20
  • Feats:
  • Heavy Armor Master: Non-magical damage received by bludgeoning, slashing, and piercing is reduced by 3

  • Features & Traits

    Heroes Enabled

    Comments

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