Adrik Forgehand
Adrik Forgehand
Adrik was born as the seventh son of a seventh son which meant that at on his first
birthday he was given to the monastery of Moradin, the God of creation. Being
raised in the temple was all Adrik ever knew Trained in the art of the forge, Adrik
was taught how to swing a hammer, read the fires in the forge, the proper ways to
treat steel. He was a gifted smith, creating some of the finest crafts in the monastery.
He found a fascination of everything that came out of the smithy, from a well-crafted
horseshoe to the finest of weapons – if it was well crafted, His talent earned him
some recognition, and that, coupled with his devotion to his god; Adrik was selected
from among his peers to become the next cleric of the monastery. Clerics, after their
training, were sent to travel from city to city across the United Dwarven
Conglomerate bringing with them the word of their deity. Adrik was eager to leave
the monastery, but not to start his pilgrimage, but to finally get away from the vice-
like grip of his tutors. Though he loves his god and wants to bring the word of the
forge god and all his works to the people – Adrik, due to his being raised so strictly
in the monastery, finally saw this as his chance to escape, and live the life of
adventure that he had always dreamed of. Finally, a life on the road, never knowing
where he may sleep or who he may meet, sharing the faith of Moradin along the way
it was all Adrik had ever wanted. When the monastery got wind of his going off
plan, word was sent out to bring him home. After barely avoiding being captured on
several occasions, Adrik talked his was onto a ship across to the Empire of Anwen.
With nowhere to go, knowing no one in the Empire, and a thirst for adventure, Adrik
joined a band of mercenaries. It was with the Hands of Fate that Vargath Lonefist.
The two men were fast friends finding mutual respect for each other on the
battlefield, surviving several expeditions together. Adrik had enough of being a
soldier, taking commands, being subjected to the whims of those above him so he
convinced Adrik to leave with him. The two left the group to continue their travels
together, Vargath seeking his revenge and Adrik content to see whatever Moradin
had put in his path next.
Personality Characteristics
Motivation
Character drives:
Disdain for authority – Adrik, due to his upbringing, has a deep-seated disdain for
anyone attempting to give Adrik orders. Adrik recognizes the authority of Moradin
over his life but will immediately have issues with that person
Furthering the knowledge of his god – While not wanting to be forced into traveling
from town to town like the monastery was going to force upon him, Adrik does seek
Moradin and all that he stands for, any town that Adrik visits that has a temple for
the forge god, Adrik will do everything he can to avoid the priests of the temple, but
has to visit.
Improving his craft – Adrik has a desire to find and examine some of the finest
craftsmanship in the world. His goal in traveling is to find any particularly powerful
item, study it, examine how it was crafted, and seek the abilities to emulate how it
was made.
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