Gearhead
For other people, the Zone is an empty wasteland, littered with useless scrap and garbage.
For you, it’s a gold mine that is never depleted. There are remains from the Old Age everywhere, broken technical wonders. You have mastered the art of turning them into new, working contraptions. They’re not pretty. But they work. Most of the time. And the People have learned to value your craft.
APPEARANCE
Choose from the options below or decide for yourself.
Face: goggles, grinning, spiked hair, hairless, bloodshot eyes, dirty, always chewing
Body: thin, wiry, extremely skinny, midget, abnormally fat
Clothes: dirty yellow coverall, bicycle chains, patched-up raincoat, T-shirt with heavy metal motif, cables and light bulbs.
TALENTS
Choose one, you can learn more later. Talents are explained later:
Inventor
Motorhead
Tinkerer
RELATIONSHIPS TO OTHER PCs
Choose from the options below or decide for
yourself.
… is awesome. Keep close.
… is a bit slow on the uptake. Best explain stuff. In detail.
… makes you nervous. You don’t like the way he looks at you.
… is out for your gear. Keep it close.
RELATIONSHIPS TO NPCs
Choose from the options below or decide for yourself.
You hate:
- The Gearhead Pontiak, who thinks he’s so smart.
- The Fixer Sixter, who tricked you out of an artifact.
- The Stalker Kara, who left you in the Zone.
- The Boss Johammed, who pays well for jury-rigs.
- The Enforcer Elon, who is always there when you need him.
- The Stalker Yassan, who has promised to take you deep into the Zone.
- To build something that will change the People’s life forever.
- To find Eden and explore all the technical marvels hidden there.
- To build a weapon that causes widespread destruction.
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