Mágicia Guard Profession in Mundomirum | World Anvil
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Mágicia Guard

Our pikes clashed together with such force that the clanging sound echoed round the courtyard twice. No one was to enter the palace today. The election was taking place between the Grand Elves who were deciding the two elves to put forward for High elf. "State your name and business." commanded my companion. "The G...G...Great L...L...Leader." stuttered the nervous messenger. "Th..they've united the d...d...dwarfs and the elves!" managed the messenger. "ID please." I stated not overly convinced. He summoned ID card from thin air and to my shock, it said:

Derguari Lux, Messenger to the GEC and High Elf

This man was trained to be truthful and concise, yet he stuttered like a newly taught messenger. It could only be true... .

Career

Qualifications

A guard must have been trained to the level of Adept Mage and then graduated from the Mágicia School of Koboldian Services, Guards and Protectors College. They are therefore the best of the best.

Career Progression

After graduating from college, a guard is usually positioned in an outpost surrounding the city. If they show promise, then they are moved to one of the three main gates of Mágicia. If they show bravery against an intruder or enemy, whether on or off duty (or during battle), a guard may be moved to the position of Guard of the Great Palace. The highest accolade is that of Chief guard of Koboldia.

Payment & Reimbursement

An outpost guard is paid 1300'O, a week, however an entrance guard is paid 1800'O. A palace guard is paid 2700'O and the Chief guard receives 3200'O.

Other Benefits

A palace guard gets to live in the palace's guardhouse along with their immediate family. The guardhouse is luxuriously furnished and a very nice accommodation. The Chief is granted to live with their family in the palace's east tower which is an expensively decorated house.

Perception

Purpose

The guards are there to protect the capital and keep it safe from intruders. They also keep the peace and are called to riots while patrolling the city.

Social Status

The outpost guards are seen as inexperienced and worthless however the palace guards are respected by all of Koboldia.

Demographics

Of the population of Mágicia, 0.8% are guards as there are many outposts. Another 1.3% are in training of aspire to be one.

History

During the Mundomirum Era, the guards where there to keep the people happy however during The Great War, they protected the city from the attempted espionage. Once the war had ended, the guards became less important but still effective at keeping the peace in the city.

Operations

Tools

Guards who are positioned at outposts, carry a bow and a quiver of arrows. Guards located on the entrance and near the palace carry pikes and daggers whilst most other guards carry swords. Riot guards carry shields as well. All equipment is enchanted and strengthen by high magicsmiths.

Materials

Guards themselves do not need any materials to operate however pure magic and reinforced tungsten go into creating their weapons.

Workplace

In an outpost, the furnishings are minimal. Most have a desk and a chair though most guards are always on the lookout. They also contain armour and weapon stands.

Provided Services

Food is magically transported to them as well as drink and fresh clothes. When off duty, they also are permitted special access to out of reach places for normal elves.

Dangers & Hazards

Like all protective jobs, it has its drawbacks. Most positions are prone to a small amount of danger however these trained professionals are trained to survive and protect.
Type
Military
Demand
Medium
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