Building: Temple
A Temple can only be built if the city’s alignment is within one step of the deity’s alignment. A Temple dedicated to Calistria, for example, could be built within a neutral, chaotic neutral, or chaotic evil city. As with cathedrals, chaotic and neutral evil gods are not represented here due to the rarity of large organized temples within settlements.
- Abadar (LN): Halves cost of Graveyard, Monument, and Shop in same city; 3 minor items; Economy +3; Unrest –2.
- Desna (CG): Halves cost of Park, Monument, and Shrine in same city; 2 minor items; Loyalty +3, Stability +1; Unrest –2.
- Iomedae (LG): Halves cost of Graveyard, Watchtower, and Shrine in same city; 2 minor items; Loyalty +3, Stability +1;Unrest –2.
- Sarenrae (NG): Halves cost of Park, Monument, and Shrine in same city; 2 minor items; Loyalty +2, Stability +2; Unrest –2.
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