Session 59 - April 30, 2020 Report Report in Miross | World Anvil
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Session 59 - April 30, 2020 Report

General Summary

Winter DownTime! 1st Moon of Winter Week 1  
  • Scarlet meets with Korfel, discusses enchanting the trident and agrees on 650 gp for 3 castings of speak with animals and 3 castings of shape water per day.
  • Ari's bag of holding is yellow with orange trim
2nd Moon of Winter 1st Week
  • During the 2nd moon, Ari goes by the thieves' guild, looking for odd jobs and is told that they are looking for an artificer that can be trusted. Ari mentions that she knows someone that fits that description.
  • Ari consults with the jeweler about the rubies at the Opal Moon and is told that it would take 3-4 gp to match the original rubies.
  • Ari also finds 8 pearls worth 25 gold apiece during her trips to buy oysters.
  • Scarlett and Ari have tea with Lady Hollingsworth to inquire about the sale of the raw rubies. Hollingsworth mentions here jeweller, Vigo, owner of the Sapphire Sun, whom Scarlett had already met.
  • The next day, the trio meet Vigo at the Sapphire Sun, selling all 14 rubies for 560 gp and Ari convinces the Lady to add pearls to the arrangement.
  • Scarlett sells 2 sapphires to Hollingsworth for 85 gp.
  • Ari goes to see Korfel about improving her rapier to add lightning or some other type of damage. Korfel says it would take 12 weeks and 3000 gold. He also suggests she go to the Best Defense to see what they have on hand.
  • Ari gives him 3 scales and 2 vials of blood for the Fireworm and Korfel mentions that they may receive a discount on any items created from these materials. Later, Korfel receives a letter from Roth via Olly the Smuggling Imp, which tells him of what Gregory discovered/suggested and encourages experimentation.
  • Ari finds that the Best Defense has a Frostbrand Sword, a Scimitar of wounding, and a Dancing Sword for sale. All are out of her price range.
3rd Moon of Winter Week 2
  • Scarlet and Baeshra work on a fountain dedicated to Scarlet's deity in the back yard. Baeshra surprises her by speaking in Infernal. The fountain takes 4 days and 12 gold to complete/install. Two tiered, with a small crab spouting water on top
  • Every day during down time, Baeshra casts hallucinatory terrain on the basement, making it look like a swamp (per DM, takes 8 months to permanent with daily castings)
  • During the last 2 weeks of the 3rd moon of winter, Baeshra consults with the Druid Marisha, receiving advice on how to live in a city as a druid
3rd Moon of Winter Week 3-4
  • Ari spends two weeks gambling and playing music, earning 108 gold total.
  • Scarlett makes a map of water sources in the city.
  • During the 3rd week of the 3rd moon of winter, Merry searches for gifts for the Fey court, buying a clockwork flower for 27 gp and takes some time to hand carve a pan flute.
  • On the 15th, Merry buys a bouquet of flowers and leaves the city to the north. She attempts to play the song and fails to teleport. Merry returns home and gives the bouquet to Judith for her hard work.
  • On the 16th, Merry buys another bouquet of flowers and, after heading north out of the city, teleports into the Feywild, where she discovers the same court that she and Roth had previously encountered.
  • Merry meets a guard, with whom she speaks in Sylvan, before heading towards the Lord and Lady, handing out flowers along the way.
  • Merry hears an epic poem about the delights of Spring after Winter before she is presented to the Lord/Lady.
  • Merry is presented and gives the Lord a mechanical flower, Lady Nightingale a hand-carved set of pan-pipes, and both a gift of semi-poisonous mushrooms that could be used to protect them.
  • Merry then finds a group of musicians and asks them about magical music (e.g. the song that transported her to the feywild). The musicians, initially confused, figure out what she meant when she shows them the sheet of the 'Song of Longing'.
  • Sir Ash, one of the musicians, recognizes the song as an artefact of Lady Holly, a famous bard of the Feywild, which transports people between the human realm and the Feywild.
  • Sir Ash heard rumours that there were four songs that were created by Lady Holly that can transport people into the various seasons of the Feywild. Lady Holly's whereabouts are currently unknown. Sir Ash was a pupil of Lady Holly's and he mentions that the songs were considered lost somewhere in the human realm.
  • Merry listens to rumours and hears the following: 1) an emissary from the winter court may be arriving in 2-3 weeks. 2) in twelve days Fey time, the full moon will rise and a flower that Lady Nightingale has been tending for 100 years, the Moonrise Primrose, will bloom for the first time. The flower is noted for it scent, which can make perfume.
  • Before Merry leaves, she is gifted with a folio of pressed purple flowers from the Lady, including a purple poppy, and a fine bottle of elder flower wine from the Lord (a specialty of the court, which Merry very much likes)
  • Merry returns from the Feywild to the material plane, arriving one week after she set off, with all of her memories in tact.
  • 3 nights after Merry has gone missing, Ari/Scarlett get worried
  • 20th day, the three start asking around town to see if anyone has information about the missing Merry. They ask bards at the Dizzy Monkey and the guards at the North Gate, convincing the guards to ask the other guards who had been on duty previously.
  • 21st, a guard comes to the house and lets them know that he saw a purple tiefling leave through the north gate on the early afternoon of the 16th.
  • The group head north out the gate and follow the road for several miles to see if they can find any evidence. Due to the fresh snow, they find nothing.
  • Ari leaves a note for Lady Marisha, asking for help in contacting Merry.
  • 23rd, Ari receives a note that the message from Marisha was not received. Ari mentions this to Scarlett and says that Merry could either be dead or on another plane. Scarlett replies that Merry had previously traveled to the Feywild. Ari discusses her mother, who also travels to various planes and that time can be weird between planes.
  • Merry returns that afternoon and is nonplussed after being told that she's been gone a week (28 deception roll) and told that she should let the party know next time.
  • 30th, Baeshra gives the boots of flying to Ari, saying that he is going home and that his tribe will not understand them.
  • 30th, Roth and Gregory return to a room in the magical university, guarded by four soldiers. They are escorted out and promptly go shopping, restoring Gregory's stocks for the tower before heading over to Korfel's.
  • They agree to meet Korfel at the Blacksmith's the next day in the morning to try to infuse the Fire Worm's blood into a sword.
  • Korfel gives Roth the completed Boots of Speed, Roth pays his 1,900 gold and gives him the book of curses from the pyramid.
  • At dinner, Baeshra is missing.
  • Ari tells Roth about the job at the guild after asking for a bit more information on what Roth had been up to at the tower.
Campaign
Thursday Night Story
Protagonists
Report Date
01 May 2020

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