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Session 20 Notes

General Summary

Brell - Swamp near ruins - World Date Summer, 2nd Moon Fisten (20th Day)

  • Baeshra finishes skinning the snake
  • Party (except Baeshra) heads to the tower
  • Merry convinces Baeshra to come with the group
  • Party walks 2-3 hours to the tower, which has a walled courtyard around the tower, which is cobblestone, 50'x50'
  • Roth does not see any traps, but tosses in a handful of ball bearings - nothing happens
  • Party enters the courtyard and Roth spots an illusory door
    • Above the door a message about the stones and a riddle
  • Fiske solves the riddle and we are able to open/enter the door
  • First room inside is 20x20, with a compass rose on the marble floor, two suits of armor in the corners and a tapestry
  • Roth throw a dart at a suit of armor and misses
  • Merry casts a spell and an extra lightning blasts the two suits of armor due to a wild magic surge
  • Recognizing what happened, Roth tells the group not to cast any magic spells (not that they're going to listen)
  • Roth finds a cane with the word 'Escape' on the handle - I pull it out of the umbrella stand and stuff it in my pack
  • Suits of armor begin moving - we attack and I duck out of the room, back into the courtyard to fight from a range
  • Party takes down the two suits of armor
  • Roth taps the 'Escape' staff on the compass rose - nothing happens
  • Roth examines the tapestry on the wall - a beach scene with 'Come to me and escape' on it
  • Roth taps the sand with the cane, nothing happens
  • Scarlet grabs my shoulder and tells me to tap the word 'Escape'
  • Roth does so and Scarlet and Roth arrive in a hallway with another door at the end, the rest of the party is not there
  • The rest of the party then takes the time to tap on the tapestry and Baeshra, Rachel, and Fiske then arrive in the all way
  • The new door has a message above it - Roth then raps on the door with the staff and get blasted back by magic
  • Scarlett raps the door 3 times and it opens - we continue on into a room largely taken up by a chessboard floor
  • After experimenting with the room, Merri solves the puzzle (2 people had to stand on 2 red squares at the same time) which she discovered when she looked at the tiles on the ceiling which almost mirrored the floor
  • We continue on to a reception room with food, beverages, tables, a couch, arm chairs, a door on the other side of the room and 3 paintings - a field of poppies, an office desk, and a ship at a stormy sea
  • Roth taps the office scene with the staff and hear a metallic shifting noise coming from the painting, so, on Scarlett's suggestion, Roth reachs into the painting and grab the keys off the desk
  • Scarlett tries to replicate this with the poppies, but has no luck - Roth manage to snag two red poppies from the painting and give them to her
  • Baeshra burns half of the seascape in a fit of unhappiness, as the scene reminds him of us escaping the Kraken
  • Merry starts eating and Fiske has another one of his moments and uses thaumaturgy to tell everyone to be less careless
  • Fiske's bout of wild magic summons
    • some metallic creature
    • a unicorn names Aregaus Windsong (whom Roth chats with in Silvan and provide him with some bourbon)
    • a feather beard for Fiske
    • another metallic creature
  • Roth stay in the corner away from Fiske until the magic subsides
  • Roth attempt to steal lightning from the burned painting above the fireplace with no success
  • Roth opens the next door with the keys that I took from the painting and we arrive at a foyer with a note from 'Sir Gregori Leaf' of the Golden Tower wizards - we are evidently accepted as his students for solving the puzzles and arriving
  • Scarlett and Roth head to the library to explore; Merry goes upstairs while Fiske goes to the kitchen, and Baeshra goes to sleep in front of the fireplace in the study
  • In the library, there are two chairs in front of a fireplace with a burning fire (but no wood/fuel)
  • On the desk, Roth see some paperwork, a map, notes on a chimera, a drawing of a pyramid, a book in an unknown language, and 2 scrolls - Roth sweeps all of these into his pack (Scrolls are scrying and chain lightning)

Campaign
Thursday Night Story
Protagonists
Report Date
27 Sep 2018
Primary Location
Brell Ruins
Secondary Location
Wizards's Tower

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