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Drusicella Ruinshield

Drusicella Ruinshield, The Ducal Court Magician, is 450ish, elf, female average height, elegant, gray eyes, hooked nose, golden blonde hair in a bun wears dark blue arcane robes, often with a hat, always has a book/notebook. Well know magician, been at court for many years, attends council meetings as advisor, not a voting member.

Current Location
Resonata Ducal Keep
Year of Birth
854 DP 450 Years old
Circumstances of Birth
Born in the human kingdom, raised to be the court wizard
Eyes
Grey wide eyes
Hair
golden blonde hair in a bun
Height
5' 9"
Weight
130

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Drusicella Ruinshield

Medium Elf Court Wizard , Neutral Good

Armor Class 13
Hit Points 121
Speed 30ft Fly: 30ft Hover: 120ft Swim: 15ft Climb: 15ft

STR
8 -1
DEX
16 +3
CON
17 +3
INT
20 +5
WIS
12 +1
CHA
10 0

Saving Throws -1 Strength Saves +3 Dexterity Saves +3 Constitution Saves +11 Intelligence Saves* +7 Wisdom Saves * +0 Charisma Saves
Skills +3 Acrobatics (Dex) +1 Animal Handling (Wis) +11 Arcana (Int) * -1 Athletics (Str) +0 Deception (Cha) +11 History (Int) * +7 Insight (Wis) * +0 Intimidation (Cha) +5 Investigation (Int) +1 Medicine (Wis) +5 Nature (Int) +7 Perception (Wis) * +0 Performance (Cha) +6 Persuasion (Cha) * +5 Religion (Int) +3 Sleight of Hand (Dex) +3 Stealth (Dex) +1 Survival (Wis)
Condition Immunities Charmed
Languages Common, Elvish, Clestrial, Dwarvish, Abyssal
Challenge 12


Description

average height, elegant, gray eyes, hooked nose, golden blonde hair in a bun wears dark blue arcane robes, often with a hat, always has a book/notebook


Spell Attack Modifier +11 Spell Save DC 19

At will: Cantrips Known: Blade Ward, Fire Bolt, Friends, Mending, Minor Illusion, Ray of Frost

1/day: 1st Level (4 slots): Mage Armor, Detect Magic, Identify, Charm Person   2nd Level (3 slots): Locate Object, Detect Thoughts, Invisibility, Misty Step   3rd Level (3 slots): Clairvoyance, Fireball, Fly   4th Level (3 slots): Locate Creature, Conjure Minor Elementals   5th Level (2 slots): Scrying, Legend Lore, Cloudkill   6th Level (1 slot): True Seeing, Chain Lightning   7th Level (1 slot): Plane Shift   8th Level (1 slot): Telepathy   9th Level (1 slot): Foresight


Actions

1 attack per action Quarterstaff. Melee Weapon Attack: +5 to hit, reach 5 ft. Hit: 1d6+-1 bludgeoning damage. (If used two-handed in melee, does 1d8+-1 damage.)   Dagger. Melee or Ranged Weapon Attack: +9 to hit, reach 5 ft. 1d4+3 piercing damage. (If thrown, normal range to 20 ft.; disadvantage long range 21 to 60 ft.)


 

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