The Basement of World Ends Inn

And you thought the Well was strange...

"Well. At least we have much storage capacity and rooms for us all.  
 

General

The basement of World Ends Inn is a labyrinth of corridors and rooms in various sizes. Down here, one can find most of the rooms used by the regulars of the inn, as well as the staff members.
 

Distorted reality

It is larger than one would believe possible, stretching several kilometers in each direction, including several levels downward. Most agree that this has to do with the Well and its Reality Distortion Effect.
 

Stranger the deeper one goes

Area Effects

The further one wanders from the staircase that leads down to it, the stranger the basement becomes. Most of the following examples happens at the fringes of the basement, but from time to time one will stumble upon them in more safer areas:  
  • An entire section of a corridor or portion of a room might end in an empty Void, appearing as if the walls, floor, and roof had been hastily erased with an eraser. Random objects and pieces of the corridor can be seen floating in the void in front of one, appearing and disappearing at random.
  • Areas encased in a bubble of time, where it has either slowed down to a trickle or speed up a hundredfold.
  • Corridors and rooms encased in corporal pitch-black darkness or blinding heavenly light that either become gaseous upon contact or turn into a gelatin-like substance that tries to eat you.
  • Some areas might increase the volume of soundwaves or swallow them, making the areas literally soundless.
  • — Examples from notes made by Leno the Handyman.
     

    Strange Rooms

    Sealed Box Rooms

    The rooms
    A few of these have been found. The rooms differ widely from one another in regard to everything. One might be a mighty cathedralic room built from golden glowing marble, while another is similar to a damp, dark earth cellar. But they all share one common thing: a sealed rectangular box on top of a podium made from a strange grey crystalline material.  
    — Excerpt from an old dusty journal found
    in an otherwise empty room in the basement.
     
    The boxes
    The boxes themselves are made from a silvery metallic material that does not reflect light. One keyhole can be found on its underside, but no matter how much one has searched, no key is to be found. As such, no one has managed to open them.   Fresh blood from both Orange Lizards and Goblins has been revealed to reveal a tiny, cursive text on their lockets written in possible the First Language of the Primordial Divinities.  
    — Excerpt from an old dusty journal found
    in an otherwise empty room in the basement.
    Written in one oddly familiar handwriting.
     

    Strange Doors

    Teleportation Doors

    The door frames
    From time to time, usually one of the patrollers of the basement, find one of these. Most of the doors are similar in appearance, having a doorframe built from dark mahogany covered in wood carvings. The wood carvings are never truly the same, but it is hard to put a finger on what.  
    — Excerpt from an old dusty journal found
    in an otherwise empty room in the basement.
    Written in one oddly familiar handwriting.
     
    Back to the Inn
    When one opens it, one will most often found oneself staring into the Hall of the World Ends Inn, even if one is several meters below its floorboards. The regulars and staff members will not notice one. Not until one steps through the door and closes it. While everyone gets a bit befuddled over it all, they are not able to get too confused over it, as if they are unable to even comprehend the concept.
    Everyone, except for the one who stepped through the door. And the door itself will have disappeared as if it was never there to begin with.  
    — Excerpt from an old dusty journal found
    in an otherwise empty room in the basement.
    Written in one oddly familiar handwriting.
     
    And other places
    Other times when one opens it, one might stare into the Void, the Great Archive or a location in one of the Nexus Worlds and their Alterations, like the Temple of Devir-Ignis or the Yellow Skiff Inn. Maybe even the Sandhmon Tower or Tower of Naver Mor. If one can return from these places to the Inn, or at the very least the City of Concord, is another thing entirely. Most are trapped where they are for the rest of their lifes.  
    — Excerpt from an old dusty journal found
    in an otherwise empty room in the basement.
    Written in one oddly familiar handwriting.
     
    Or none
    If one were to close it and open it again without going through, the open door will just show the wall the door is put on. And if one were to go away and later return to the same corridor, the door might not be there anymore.  
    — Excerpt from an old dusty journal found
    in an otherwise empty room in the basement.
    Written in one oddly familiar handwriting.
    Type
    Room, Common, Basement
    Parent Location
    World Ends Inn
    Owning Organization
    Anvilites' Guild

    Things to meet

    It is not unusual to meet something unexpected in the Basement. For those who patrol, like Leno the Handyman and Evelyn Arcasai the Bouncer it is actually quite common. Lets meet some of them:
     

    Giant Rats

    Giant Rats
    Species | Apr 2, 2020

    Giant rats are among the most common vile vermin one can find scuttering through the corridors of the Basement. They are about as large as dogs, though a few rare examples have been as big as ponnys.

     

    Owl Bears

    Owl Bears are among the more rare beasts one can find in the Basement. They have the bodies of cave bears covered in thick fur and feathers (one usually is in majority). Their heads are usually like those of barn owls with serrated beaks filled with razor-sharp teeth.   Leno the Handyman has had the misfortune to meet at least two of these, and it has earned him a tiny scar or two. Owlbears are surprisingly fast and silent and appear to primarily be ambush predators.
     

    Gelatinous cubes

    Gelatinous cubes are some of the more strange things that can be seen in the Basement. It is not known if they are part of the blindingly light or pitch-black areas that one can stumble upon when walking the corridors, as they are transparent and actually move.   They appear mindless and only react to stimuli, be it sound or touch. Light or dark appears to give no reaction. They are nearly impossible to really take care of but powerful magics, bombs, and firearms are capable of destroying parts of it.   However, the leftovers will be drawn to each other and create a new, smaller Gelatinous cube that will continue alongside the corridors.
     

    Void Angler Denizens

    Void Angler Denizens
    Species | Jun 27, 2020

    Void Angler Denizens are dangerous creatures that are believed to originate from the Voids. Capable of passing through matter, they are some of the most dangerous creatures in the Basement of World Ends Inn.


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