Dain Alvaras
Dain Alvaras
Abilities
Ready for Adventure: Once per session as an out-of- turn incidental, a Human may move one Story Point from the Game Master's pool to the players' pool. Runeguard: When the Steelcaster attacks with a melee weapon, they can use a Rune to add an additional (related) effect to the melee attack, similar to a magic attack (still costs 2 strain). Damage is from the melee weapon and the additional effect. Steelcasters are a hybrid of warrior and mage. These warriors channel arcane energy through their weapons to defeat their enemies. Steelcasters use Rune magic to combine magical power with combat prowess.Weapon | Skill | Damage | Crit | Range | Item Qualities |
---|---|---|---|---|---|
Sword | Melee-Light | 3 | 2 | Engaged | Defensive 1 |
Shield | Melee-Light | 0 | 6 | Engaged | Defensive 1, Deflection 1, Inaccurate 1, Knockdown |
Lesser Light Rune | Runes | 3 | - | Short | Flash Blindness |
The Skyreacher | Melee-Light | +4 | 2 | Engaged | Superior |
Dragon breath Rune | Runes | 8 | 2 | Short | Blast 5, Lightning |
Blinding flash Rune | Runes | 7 | 3 | Medium | Disorient 3, Stun 4 |
Personality Characteristics
Virtues & Personality perks
Desire
Belonging (wants to find his parents)
Strength
Courageous (ventured from his far-away home just to find out who his parents are
Vices & Personality flaws
Fear
Isolation (doesn't want to be alone anymore)
Flaw
Ignorance perhaps (ventured forth from Lorimor, so he doesn't know much about Terrinoth?)
But as well, perhaps recklessness? Will stop at nothing to find his parents
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