Zinlee Spiritheart
Medium Wood Elf, Assistant, Any Good
Armor Class 10
Hit Points 36 8d8
Speed:
30 ft
Saving Throws Cha 1d20+3
Skills Animal Handling 1d20+5 , Insight 1d20+8 , Medicine 1d20+8 , Religion 1d20+3 , Nature 1d20+3 , Performance 1d20+3 , Stealth 1d20+4
Senses Darkvision, passive Perception 12
Languages Elvish, Common
Challenge Rating Sidelick, lvl 6
The Zinlee is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, 1d20+4 to hit with spell attacks).
Proficiencies. Simple Weapons, light armour, Cook’s Utensils, Calligrapher’s Tools
Helpful. Zinlee can make Help action as a bonus action.
Cunning Action. Zinlee can make Dash, Disengage or Hide action as a bonus action.
Expertise. Medicine + Insight
Coordinated Action. The sidekick is adept at fighting in concert with a companion. When the sidekick uses its Helpful feature to aid an ally in attacking a creature, that target can be up to 30 feet away from the sidekick, and the sidekick can deal an extra 2d6 damage to it the next time the sidekick hits it with an attack roll before the end of the current turn. The extra damage is the same type of damage dealt by the attack.
Actions
Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: ( 1d4 ) bludgeoning damage.
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