Adamantine/ Mithril
Adamantine
Adamantine increases gravity this works exponentially so if you have a sword made of Adamantine it will have little effect besides making the item itself heavier A massive amount of adamantine will make it possible to attract large objects and even reverse gravity in small areas.
- Adamantine armor Can be any Medium or heavy armor, but not hide. While you’re wearing it, any critical hit against you becomes a normal hit. additionally, if the armor has a strength requirement it is increased by 2 and scale mail, breastplate, half-plate, and ring mail gain strength requirements of 11,11,11, and 13 respectively.
- Adamantine weapons Melee weapons and ammunition made of or coated with adamantine are unusually effective when used to break objects. Whenever an adamantine weapon or piece of ammunition hits an object, the hit is a critical hit. If a weapon made of Adamantine normally has the light property it loses it. if a weapon normally has both the light and finesse properties it cannot be made of adamantine.
- Mithral armor Can be any Medium or Heavy armor, but not hide. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn’t.
- Mithral weapons An item made from mithral weighs half as much as the same item made from other metals. if a weapon normally has the heavy property it loses it. if a weapon normally has the heavy property and deals bludgeoning damage the weapon cannot be made of Mithril If the weapon isn’t Heavy, it becomes Light. If it is already listed as Light it gains the Finesse property. If the weapon is Two-Handed it is now instead Versatile. Mithral ammunition is too light to be effective.
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