Aetherpunk
Macalgra is an Aetherpunk post-scarcity High Fantasy world. That's a big sentence to unpack. Magic, through aether or mana, powers the technology of the world, acting much like electricity - yet perhaps even more flexible and important.
Golems fulfill many menial jobs in society, and magic allows almost every basic need to be fulfilled at near zero cost to governments. This is post scarcity; an economy where nothing is rare, and the only valuable goods are the bespoke, the luxury, and the experienced.
Nihilism
In Macalgra, reincarnation repeats the same cycles, humanity builds its great empires, but one day it will all be for naught. The supernatural is real, and the end of times is prophesied, yet nothing can be done to avert these events. Even the gods cannot change fate.
The universe is a nihilistic joke, without purpose, so its people can only make the best of their allotted time. Some rage against it, some accept, it. All shall eventually succumb.Diversity
Diversity is a large part of Macalgra. Its people and gods are of many colours, genders, sexualities. The Divine violate, erase and redefine gender norms. Macalgra's cultures ignore real world conceptions of gender roles, marriage, and sexuality, instead opting for a varied rainbow of cultural views.
Perhaps some religions of our world would call them hedonists, heretics, infidels. I never intended these cultures to be bound to earthly norms. Breaking out of the mold is more interesting.
Macalgra began as a re-imagining of a very old short story of mine, about battlemages who held great esteem in their culture. From that seed, which I rewrote several times, I built a world where magic is critical to every function of society.
The question "What would the Romans be like if they had magic?" shaped a lot of Macalgra. What if every advancement made to the present age was replaced by a magical option instead? It'd certainly make for an interesting world.
The present world is intended to one day be the setting for a novel, but as much as it is intended to be useful, Macalgra is also whimsical and a method of unwinding for me.
I aim create the type of fantasy world I wanted to read and couldn't find; full of diverse characters - culturally diverse, with strong LGBT and feminist representation, with interesting magic, strong mythology, and colourful scenery.
Dejers Garth
This is a great overview article! I'm a big fan! I do like that you took a meta step back and wrote about your thoughts, expectations and inspirations as a writer writing this. The themes are well established and reflect well on each other to build a cohesive narrative! I think perhaps the list of species could match the left-right order in a descending manner if that's possible! Would make it slightly cleaner! A valuable addition to this article would be a brief look at the actual magic of the world! Explain what it is and a brief about how it works! Because I really want to know and you don't touch on it to any great degree here. Also, what parts of Rome made it in? You said "Rome if they had magic", but I didn't get that vibe at all. Might put in some example of how that reflects in the work! Thanks for sharing!
Xanthuss
Thank you, that is really good feedback. I shall definitely expand on the Rome feel in the intro, and get more info on how that works slipped in. I'm not sure what you mean by left-right order in a descending manner. I'm not the best on formatting terminology, sorry.
Dejers Garth
Well, if you give the species any sort of organization, it'd help. Be it alphabetical, order of prominence, or something else. Right now, it kind looks randomly done. XD