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Loridain

Year 492 in the Age of Strife

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Loridain: the land of pain and turmoil. It can be difficult for people to reconcile their differences and it is no different in Loridain. From the unending raids of the Orcish tribes, the unyielding fervor of the Edhil, to the unmovable stubbornness of the Dwarvish peoples, conflict runs rampant. For this, the world and its peoples are formally in the Age of Strife.   The world is dominated in the north by the continents Stor, Bilgerach, Raznarak, and Varenlog, much of which are unexplored by the civilized peoples of Stor. To the South the land remains completely untouched, undiscovered, and alien to these peoples. Stor, the super continent, is inhabited by a host of races and cultures. The human kingdom of Effali is the strongest power followed closely by the Edhil Ascendancy, a theocracy of high elves utterly fanatic of their worship of the Seldarine. To the south the economic capital of the world resides: Fragos within the Republic of Damu. These people are ruled, or perhaps more appropriately managed, by a council of 12 patriarchs who are shrewd in all things. To the south-east lies the magic republic of Tanin. Here is a land of former slaves who cast off the shackles of their former Gray Elf overlords and have established a new form of government where those who wield magic live like kings. It remains to be seen how this will turn out for the common folk. Of course, below all of this are the Dwarves locked in a bitter civil war after the death of their King, or High Kell, at the hands of his own brother.   This is only the most basic information about the largest concentration of peoples in this world. Of course, it is not unheard of for more sinister forces to make themselves known, or worse yet, feared.