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Light World

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Set within an infinite plane of ice, many “world-ponds” abound; one might call them unique, but that would be a mistake — an infinite number of duplicates and configurations exist therein (e.g.: a conspiracy-centric Earth, various RPG worlds such as D&D and Marvel superheroes, less RPG-based places such as Judge Dredd).   Light World in particular comprises a set of lands and cultures partly familiar to most readers: Hyrule, the Mushroom Kingdom, Sarasaland, Arrakis, Wamphyri, Trogdor, Duhan, and a few others. The magics and sciences are a mix of different levels and approaches, much as in the real world one might find 5G in one place and Amazon tribes in another. The underlying drive behind the characters is to ascertain the truth behind their reality, what happened 7 millennia ago to so greatly jumble any number of species and societies.   Seize the Deity has Zelda and her adventuring party — Sonic, Tails, and Ruru (musaigen no Phantom World) — see an unintended rescue of Princess Peach, who sets her eyes on wooing Zelda as they seek to prevent the Big Bad's rise to ever-greater power.   This is just one of many tales that you can find on my AO3 account: https://archiveofourown.org/users/Charles_Rockafellor/collections     * * * Note that while the stories are mine, the banner collage on this World Anvil page is a mix: I made the composite map and modified flag, the Zelda / Peach kiss is by https://www.deviantart.com/data-drainz/art/Darn-Paparazzi-180768844 , I can't trace the original artist of the icewall picture, and the D20 is freely available. * * *