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Land of the Rising sun (Feudal Japan) Fate Grand order campaign

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With the explosion that followed the introduction talk of the Director of Chaldea, you are knocked unconscious. The screams and shouts and the flames all fade into a black. You are floating in space, a black void all around you. A singular light appears in front of you. As your eyes adjust to the sudden light, you see the light expand and form a window. As you get closer you can start to see a situation unfold. A voice rings in your head as you look towards the scene in the light. This is the start of your adventure. the voice asks again. 'Do you accept us?'   This campaign is a side-story from our main campaign, with the Dm having a small burn-out, we as players rose up to the seat of DM to continue the story, but with our own twist to the system in place.   This campaign is heavily inspired by the Fate/ series and the mobile game Fate Grand Order. (FGO)   Join our party as they dive into a new adventure, full of strong enemies to fight and places to conquer, as they get closer to unravelling the truth about the explosion, the odds show themselves less in their favour, as an age-old plan kicks into action. Can they save everything, or are they already too late?

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