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Kroninth

27th of Cinder, 648th Year of Layla

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Kroninth was built as a playground for gods. A world handcrafted to suit the needs of new and old gods alike. After the ecosystem was ready, the divines began creating Rifts into the world, allowing for primitive races to enter, such as elves, then dwarves and orcs, and, after a while, humans , halflings, gnomes and a handful of other races.

However, as time went on, the God's connection to Kroninth began to weaken as the Rifts began to close. As this happened, most gods abandoned the land and went back to the other planes, though a few stayed, with their tether to the mortals being severely weakened by something called "The Filter". As a result of this, magic was severely weakened most parts of the world, specially in the continent of Riftviel.

Riftviel is where our story is to take place, populated mainly by Humans, Elves, Orcs and Dwarves, where odd events have been taking place in the northwest of the land. Rumors of strange lights and explosions, attacks and theft.