Magelight
Most 4D survival stimulation games don't get as popular as other games but most of such games aren't as ancient as this one. It released around 20 years before the Collapse, quickly amassing players.
Geography
Consists of randomly generated chunks of land, controllable through the code and server seeds. The various types of terrain available are rainforest, plains, ocean, Riverland, mountains, forests, snow, beach, and various combinations of the following terrain types.
Fauna & Flora
The base game contains digital versions of Kofelec flora and fauna.
On top of that, it includes a small group of foes. These foes are wraiths, terrors, Porons, and Astral beasts. Wraiths and terrors die during the day and spawn in darkness. Porons also have a variant that exists underground. Upon death, porons split into much smaller porons. Astral beasts fly around in the Final dimension in small number.
The first expansion added NPCs (along with their settlements and abandoned ruins) and witches. These NPCs are able to trade with you, farm their crops, chop down trees and plant them.
Shortly after this expansion, a minor update provided more types of NPCs; chefs, teachers, kids, pastors, and bards.
The third expansion
Since the last expansion touched on the most neglected parts of Magelight, it added 5 foes and 8 plants. These mobs include sea lurkers,
Natural Resources
The various types of natural resources in the base game and the expansions can be sorted into 4 categories; wood, consumables, stone, and other.
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