Kingdom of Laeryll Organization in Khandar | World Anvil
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Kingdom of Laeryll

The Kingdom of Laeryll is an elven kingdom and one of the oldest political formation on the Northern Arm.

Structure

Seven Provinces

The Kingdom of Laeryll is divided into seven provinces, each with a distinct culture. These seven provinces are:  
  • Dathyll, a high elf province in which the capital Prydisyrr is located
  • Qosid, a wood elf province that is organized as a confederation of communes
  • Shyfayll, a wood elf province that is steeped in esoteric mysticism
  • Pothael, a high elf province that is known for its luxurious cuisine
  • King's Swamp (also: Laedor Thilis), a province that was left behind after the War of the Sisters
  • Northern Silimanis, a wood elf province that was separated from the old province Silimanis
  • Barael, a stout elf enclave just south of The Porcupine
 

Province Keepers

The position of Province Keeper was installed in 358 BLC, in an effort by Bothandal the Crafter to centralize lawmaking in a way that would be acceptable to all the provinces. While the Laeryllian Crown has formal absolute rule and can dispense justice as it sees fit, the Province Keepers are given the privilege to weigh in on matters and petition the Crown. Similarly, the Keepers are open to petitions by the citizens of their designated provinces. It is common practice for the Crown to discuss vital issues with the Province Keepers before enacting new policies.   Each province has a Province Keeper. The small provinces (Pothael, King's Swamp and Northern Silimanis) share a single Province Keeper.   The current Province Keepers are:  
Province
Name of Province Keeper
Base of Province Keeper
Small Provinces
Currently vacant
Dathyll
Gostaer Fogon
Percuria
Barael
Stonehall
Shyfayll
Ruhukoyrr

Culture

Overall culture

The culture of the Kingdom of Laeryll differs per province, but broadly speaking Laeryllians have strongly developed civic virtues, associating their wellbeing with that of their society. Religion, philosophy and art are important to the elves of the kingdom and are seen as vital to the good life.  

Dathyll

The high elves of Dathyll emphasize individual flourishing and intellectual development. New ideas, forms of magic, technology, entertainment and products excite them and they are eager to explore the world from the comfort of their highly civilized surroundings. Education is highly valued in Dathyll and an important determinant of social status. Public engagement in Dathyll takes the form of social clubs, salons and organized debate.  

Pothael

In Pothael, the high elves live at a completely different scale than in Dathyll. Large agricultural fields and hunting grounds are interspersed with mansions and estates. The plight felt by working elves in Pothael is to create high quality produce. Formal education is limited in Pothael - instead generations teach each other how to hunt and how to grow and prepare food. The elites of Pothael are typically either hailing from or otherwise active in Dathyll -- their lives are centered around throwing feasts, hunting for sports and hosting parties with the most exquisite foods and drinks available.  

Qosid

The wood elves in Qosid maintain an ancient way of living, and are generally distrustful of the intensive use of magic that is on display in Dathyll and other high elf provinces. Their culture emphasizes symbiosis with the forest and the importance of living cyclically. Collaboration and togetherness are the most important values in Qosid. For the past two millennia, the self-governed communes of Qosid have joined in a confederated structure, administered from the nominal capital Thellur.  

Northern Silimanis

This region was split off from Silimanis as part of the Treaty of Guharr. The elves that remain here are mostly wood elves, who wish to remain as independent as possible and take a hostile stance towards the Crown. They live in small, self-sufficient groups and form their own militias. In contrast to Qosid, the groups in Northern Silimanis are authoritarian. Their culture is oriented towards reclaiming Silimanis from the Labarean Empire Empire and repopulating it.  

Laedor Thilis

Laedor Thilis, also known as King's Swamp, was a private territory of Bothandal the Crafter and subsequently a battleground in the War of the Sisters. After that was, it was depopulated, although the ancient temples, dwarven fortifications and ruined towns have always attracted adventurers and hermits. In recent centuries, human refugees from the territories occupied by the Labarean Empire, as well as Zhai fleeing the war have set up shop in this province. The local culture of Laedor Thilis reflects the spirit of such groups and is strongly oriented towards building up a new society. Within Laedor Thilis, not everyone (and especially not the short-lived races) is aware that they live in a province of the Kingdom of Laeryll, as the region is mostly neglected by the Crown, save for some stationed troops at the border with Lorr Tahak.  

Barael

This enclave south of the Porcupine has a mercantile culture strongly influenced by the dwarves. Stout elves believe in directness, honor and trade and pride themselves on their exceptional place in the Kingdom.

Public Agenda

The Kingdom of Laeryll promises its constituent provinces to guarantee security and stability, by coordinating their policies and speaking with a singular voice on the international stage. Secondly, the Crown of Laeryll is committed to protecting the cultural heritage of the elves.

Military

For defense, the Kingdom of Laeryll employs the Royal Army of Laeryll and the Cloud Patrol, both of which are stationed across the kingdom. The provinces themselves have additional militias and defense structures. The combined forces are led by the Supreme General of the Kingdom of Laeryll.  

Royal Army of Laeryll

All provinces have their own type of infantry, the greatest contributor to the army being Qosid. Each province organizes its infantry differently, despite attempts by Kalied Ilbaereth to standardize hierarchies. In Qosid, fighting is mostly done using stealthy, self-organized bands, while Dathyll has a tradition of using larger groups with clear leadership. Pothael does not use a standing army, but has well-trained militias. The collective name for all infantry is Royal Troopers.  

Cloud Patrol

The Cloud Patrol is the aerial branch of Laeryllian defense and consists of gryphon-based units that are mostly located in Dathyll.

Religion

The most important deities to the Kingdom of Laeryll are Waye and, especially in Dathyll, Ush. In ancient times, the elves worshiped the Bird Gods and in some areas, such as northern Qosid and Shyfayll, this is still common practice.

It takes many branches to build a strong nest

Founding Date
1903 BLC
Type
Geopolitical, Kingdom
Demonym
Laeryllian
Head of State
Government System
Monarchy, Absolute
Power Structure
Federation
Economic System
Mixed economy
Legislative Body
The legislative framework of the Kingdom of Laeryll is made up of treaties as drawn up by relevant parties, religious scripture as interpreted by the High Priest of Ush and customary law that has been approved by the Crown.
Judicial Body
The Crown is the arbiter of justice, based on moral education and knowledge of customary law.
Related Ranks & Titles
Neighboring Nations
Related Items
Related Ethnicities

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