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Tiger

Basic Information

Anatomy

Beast, Tiger:

Additional Information

Perception and Sensory Capabilities

  • Darkvision 60ft, and 
  • Passive Perception 13
Origin/Ancestry
Beast (Tiger)

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Tiger CR: 1 (200XP)

Large beast, unaligned
Armor Class: 12
Hit Points: 37 (5D10+10)
Speed: 40ft

STR

17 +3

DEX

15 +2

CON

14 +2

INT

3 -4

WIS

12 +1

CHA

8 -1

Skills: Perception +3, and Stealth +6.
Senses: Darkvision 60ft, and Passive Perception 13.

Keen Smell

The tiger has Advantage on Wisdom (Perception) Checks that rely on smell.    

Pounce

If the tiger moves at least 20 feet straight toward a creature and then hits it with a Claw Attack on the same turn, that target must succeed on a DC 13 Strength Saving Throw or be knocked Prone. If the target is Prone, the tiger can make one Bite Attack against it as a Bonus Action.  

Actions

Bite

Melee Weapon Attack: +5 To Hit, Reach 5ft, One Target. Hit: 8 (1D10+3) Piercing Damage.    

Claw

Melee Weapon Attack: +5 To Hit, Reach 5ft, One Target. Hit: 7 (1D8+3) Slashing Damage.    

Suggested Environments

Grassland Plains, Open Savannah's, and Sub Tropical/Tropical Jungle.

Comments

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