Scourge Aasimar Species in KELLDORIA (DRAGON REALMS) | World Anvil
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Scourge Aasimar

Scourge Aasimar

 

Scourge Aasimar are imbued with a Divine energy that blazes intensely within them.It feeds a powerful desire to destroy Evil-a desire that is,at its best,unflinching and,at its worst,all-consuming.Many Scourge Aasimar wear masks to block out the world and focus on containing this power,unmasking themselves only in battle.

   

Scourge Aasimar Traits

   

Ability Score Increase:

  CONSTITUTION +1.    

Radiant Consumption:

  Starting at 3rd level,you can use your Action to unleash the Divine energy within yourself,causing a searing light to radiate from you,pour out of your eyes and mouth,and threaten to char you. Your transformation lasts 1 minute or until you end it as a Bonus Action.During it,you shed bright light in a 10-foot radius and dim light for an additional 10 feet,and at the end of each of your turns,you and each creature within 10 feet of you take Radiant damage equal to half your level (Rounded up).In addition,once on each of your turns,you can deal extra Radiant damage to one target when you deal damage to it with an attack or a spell.The extra Radiant damage equals your level. Once you use this trait,you can’t use it again until you finish a long rest.

Basic Information

Anatomy

Humanoid.Same as Aasimar.

Dietary Needs and Habits

Omnivore

Additional Information

Facial characteristics

Same as Aasimar

Perception and Sensory Capabilities

Darkvision 60ft

Civilization and Culture

Naming Traditions

Same as Aasimar

Major Language Groups and Dialects

Common Dress Code

Same as Aasimar
Aasimar Scourge by nonzero
Genetic Ancestor(s)
Origin/Ancestry
Celestial & Human
Lifespan
Same as Aasimar
Average Height
Same as Aasimar
Body Tint, Colouring and Marking
Sama as Aasimar


Cover image: Aasimar Scourge by nonzero

Scourge Aasimar

Ability Score Increase CONSTITUTION +1
Size Medium
Speed 30ft

Alignment:

  Any Good Alignment:Imbued with Celestial power,most Aasimar are Good.Outcast Aasimar are most often Neutral or even Evil.  

Darkvision:

60ft  

Celestial resistance:

You have resistance to Necrotic damage and Radiant damage.  

Healing Hands:

As an Action,you can touch a creature and cause it to regain a number of Hit Points equal to your level.Once you use this trait,you can’t use it again until you finish a long rest.

Light Bearer:

You know the Light Cantrip.Charisma is your spellcasting ability for it.    

Radiant Consumption:

  Starting at 3rd level,you can use your Action to unleash the Divine energy within yourself,causing a searing light to radiate from you,pour out of your eyes and mouth,and threaten to char you. Your transformation lasts 1 minute or until you end it as a Bonus Action.During it,you shed bright light in a 10-foot radius and dim light for an additional 10 feet,and at the end of each of your turns,you and each creature within 10 feet of you take Radiant damage equal to half your level (Rounded up).In addition,once on each of your turns,you can deal extra Radiant damage to one target when you deal damage to it with an attack or a spell.The extra Radiant damage equals your level. Once you use this trait,you can’t use it again until you finish a long rest.

Languages. Kelldorian (Common) & Celestial

Comments

Author's Notes

Original Article written for Volo’s Guide to Monsters D&D 5e by Wizards of the Coast (WotC)


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